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Dm:ing a paladin?
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<blockquote data-quote="Bront" data-source="post: 2598255" data-attributes="member: 19696"><p>I never understood the whole "Keep the Paladin in line!" thing. I've never had nor played a paladin as the type who slaughters evil just because he found it. The evil begger who is not beyond picking a pocket is not to be slain by the Paladin just because.</p><p></p><p>A paladin is a rightious crusader of justice, and a religious becon of good and law (Or other philosophies if you use the UA alternates, which I like as well). Should a paladin be more upholding to the principles of Law and Good? Yes. But should a Paladin be such a goodie two shoes that he can't function normaly in society? No.</p><p></p><p>Examples: </p><p>Party needs to lie to gain entrance to a city. Paladin doesn't wish to lie, so he simply remains silent, neither confirming nor denying the lie if possable. Not a breach in any way, but the paladin still stands up for what he believes in.</p><p></p><p>The Party tracks down a murderer. The Paladin insists the man gets a fair trial because that is what is fair, but later strikes him down when the man attacks him while walking back. No breach, and the Paladin stood up for what is good and right, even if he knew the man was guilty.</p><p></p><p>The paladin does business with a merchant, that later turns out to be evil or uses the money for an evil purpose. The paladin did nothing wrong if there was no hint or reason to suspect the evil.</p><p></p><p>Some paladin codes are different than others. Discuss them with the player, but instead of looking for ways to trip up the Paladin's moral delema and get him in trouble, give him a way to use his convictions to do good, perhaps in situations where good would be hard to do otherwise.</p><p></p><p>Of course, I've never been a big stickler on allignment myself.</p></blockquote><p></p>
[QUOTE="Bront, post: 2598255, member: 19696"] I never understood the whole "Keep the Paladin in line!" thing. I've never had nor played a paladin as the type who slaughters evil just because he found it. The evil begger who is not beyond picking a pocket is not to be slain by the Paladin just because. A paladin is a rightious crusader of justice, and a religious becon of good and law (Or other philosophies if you use the UA alternates, which I like as well). Should a paladin be more upholding to the principles of Law and Good? Yes. But should a Paladin be such a goodie two shoes that he can't function normaly in society? No. Examples: Party needs to lie to gain entrance to a city. Paladin doesn't wish to lie, so he simply remains silent, neither confirming nor denying the lie if possable. Not a breach in any way, but the paladin still stands up for what he believes in. The Party tracks down a murderer. The Paladin insists the man gets a fair trial because that is what is fair, but later strikes him down when the man attacks him while walking back. No breach, and the Paladin stood up for what is good and right, even if he knew the man was guilty. The paladin does business with a merchant, that later turns out to be evil or uses the money for an evil purpose. The paladin did nothing wrong if there was no hint or reason to suspect the evil. Some paladin codes are different than others. Discuss them with the player, but instead of looking for ways to trip up the Paladin's moral delema and get him in trouble, give him a way to use his convictions to do good, perhaps in situations where good would be hard to do otherwise. Of course, I've never been a big stickler on allignment myself. [/QUOTE]
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