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General Tabletop Discussion
*Dungeons & Dragons
DM introducing new elements to PC background post-session 0
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<blockquote data-quote="Li Shenron" data-source="post: 7262418" data-attributes="member: 1465"><p>Definitely something that needs to be agreed beforehand within the gaming group.</p><p></p><p>There is nothing inherently wrong in having the DM define something about the PCs background, and it is in fact something that many players <em>need</em> a help with. Then obviously, other players prefer full control over their own story, so it's always important that there is an agreement.</p><p></p><p>Note that the issue exists in both directions. A problematic example: a player wanting her character to be someone important, such as the heir of a rich family - or why not, even the heir to the throne! This has strong implications on the campaign, and forces the DM to adapt to it. Just like the player might not like her character concept to be vetoed, she has to understand that a strongly unfitting PC can jeopardize the whole campaign, or at least invalidate some of the DM's preparation work.</p><p></p><p>As a DM I don't generally do this, but if I did I would talk about it with the players, and not just the one who the issue directly refers to, but I think all the group should be informed and express opinions.</p><p></p><p>As a player something like this happened actually the very first time I ever played D&D (BECMI). I rolled up a Dwarf character (mostly because it was the only viable class after rolling ability scores poorly). Another player already had another Dwarf character, with better stats. So I proposed that they would be siblings and that my Dwarf was the younger of the two. The DM vetoed it, and as far as I can remember, did not really explained why. It pissed me off to be starting RPGing with poor rolls and a veto. It could have caused me to hate D&D, but here I am after 20+ years still gaming <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7262418, member: 1465"] Definitely something that needs to be agreed beforehand within the gaming group. There is nothing inherently wrong in having the DM define something about the PCs background, and it is in fact something that many players [I]need[/I] a help with. Then obviously, other players prefer full control over their own story, so it's always important that there is an agreement. Note that the issue exists in both directions. A problematic example: a player wanting her character to be someone important, such as the heir of a rich family - or why not, even the heir to the throne! This has strong implications on the campaign, and forces the DM to adapt to it. Just like the player might not like her character concept to be vetoed, she has to understand that a strongly unfitting PC can jeopardize the whole campaign, or at least invalidate some of the DM's preparation work. As a DM I don't generally do this, but if I did I would talk about it with the players, and not just the one who the issue directly refers to, but I think all the group should be informed and express opinions. As a player something like this happened actually the very first time I ever played D&D (BECMI). I rolled up a Dwarf character (mostly because it was the only viable class after rolling ability scores poorly). Another player already had another Dwarf character, with better stats. So I proposed that they would be siblings and that my Dwarf was the younger of the two. The DM vetoed it, and as far as I can remember, did not really explained why. It pissed me off to be starting RPGing with poor rolls and a veto. It could have caused me to hate D&D, but here I am after 20+ years still gaming :) [/QUOTE]
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