I should have carefully written down the rules I made up for myself instead of doing it on the fly, so this will be a bit vague. A kitsune has to be a shapeshifter, but only back and forth from a fox form. Being a fox who can shift into human (not a were) there were some skills that won't really help in the campaigns my DM likes to run, but just ~should~ be a fox's. Particularly Nature, my DM likes dungeons. Strength and Constitution lowest, Dexterity and Intelligence highest. Not many hit points but fast and hard to hit. Rogue, Arcane Trickster, seemed made for him but I couldn't see where he could have learned Thieves Cant so I threw it out. Foxes naturally have good night vision so I gave him night vision, kitsune are yokai so Fey Ancestry. Just so he can do the tricks kitsune are famous for I came up with a Kitsune Illusion cantrip that counts against his Arcane Trickster cantrip count.
KitsuneIllusion (cantrip)
CastingTime: 1 action
Range: 30 feet
Components: S, M (a bit of fleece)
Duration: Concentration
Youcreate the appearance, smell, and taste of an object within rangethat lasts for the duration or until you cast the spell again ordismiss it. This illusion must be tied to a similar physical objectand moves with that object. For instance, a cattail can appear to bea sword but does not cut like a sword. Ordinary food cantaste and smell like a feast. A copper coin can appear to be gold.
Thisillusion can cover no more than a 5-foot cube and if touched by ironor a particularly holy priest is instantly dispelled.
Ifa creature becomes suspicious and uses its action to examine theimage, the creature can determine that it is an illusion with asuccessful Intelligence (Investigation) check against your spell DC. If the creature discerns the illusion for what it is, the illusionbecomes faint and it can see the real object through it.
He also let me have a naginata, as a two handed finesse weapon. The kitsune is seriously afraid of dogs, adores tricks (chaotic neutral), but always keeps his word. He'll be joining the campaign Sunday in place of my half elf ranger, who turned out to be a tank and rather boring.
KitsuneIllusion (cantrip)
CastingTime: 1 action
Range: 30 feet
Components: S, M (a bit of fleece)
Duration: Concentration
Youcreate the appearance, smell, and taste of an object within rangethat lasts for the duration or until you cast the spell again ordismiss it. This illusion must be tied to a similar physical objectand moves with that object. For instance, a cattail can appear to bea sword but does not cut like a sword. Ordinary food cantaste and smell like a feast. A copper coin can appear to be gold.
Thisillusion can cover no more than a 5-foot cube and if touched by ironor a particularly holy priest is instantly dispelled.
Ifa creature becomes suspicious and uses its action to examine theimage, the creature can determine that it is an illusion with asuccessful Intelligence (Investigation) check against your spell DC. If the creature discerns the illusion for what it is, the illusionbecomes faint and it can see the real object through it.
He also let me have a naginata, as a two handed finesse weapon. The kitsune is seriously afraid of dogs, adores tricks (chaotic neutral), but always keeps his word. He'll be joining the campaign Sunday in place of my half elf ranger, who turned out to be a tank and rather boring.