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DM - Is this puzzle/trap too tough?
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<blockquote data-quote="coggro" data-source="post: 4604855" data-attributes="member: 58993"><p>Trying to decide if this puzzle/trap is too tough for PCs to figure out, or to really handle at all. Let me know if you think a group of 6th-10th level PCs would be able to think through this: it's more RP than saves and rolling, so keep that in mind as well.</p><p></p><p></p><p></p><p>Upon entering a room the characters see a column of light, in the center of which is a floating, motionless body. Upon investigating, they find that it is male and perfectly proportioned, with exactly symmetrical features. He appears to be comatose. His skin is a smooth white egg shell.</p><p></p><p>Upon touching his skin, it ripples away to reveal the muscle layer underneath. When the skin disappears, the ripples become invisible. He immediately wakes and screams at the top of his lungs, stopping for breath when necessary. Once the ripples stop, his skin becomes the egg shell again, and anything left inside that is inanimate is stuck.</p><p></p><p>Once the skin disappears, the muscle tissue can be cut with a motion of the fingers in the direction the incision is meant to be made. Bones break upon a poke. His screams escalate as they delve deeper into his innards. An object vital to their continuing is inside his heart.</p><p></p><p>The sternum is like a more powerful thunderstone, and upon its breaking, (if performed), his screams get loud enough to deal 1d4 sonic damage per round.</p><p></p><p>Any progress made when the ripples stop is permanent, but inorganic material stuck inside the "skin" is obliterated upon solidification. Blades and instruments have no effect on the body.</p><p></p><p>KEY POINTS:</p><p>Tickling his feet stops his screaming.</p><p>Stroking his spine undoes the last incision.</p><p>Turning his skull rolls the body on a vertical axis</p><p>Pushing his shoulders or feet rotates the body horizontally.</p><p>Giving him a smoke (cigarette, pipe) brings the item vital to their continuing out painessly, but kills the man.</p><p></p><p>His body contains major treasure. Some ideas include:</p><p></p><p>Eyes: Gems, Orbs</p><p>Bones: Scrollcases, Wands</p><p>Spine/Skull: Staff, sword, club</p><p>Pelvis: Immovable Rod</p><p>Stomach: Coin pouch</p><p>Sternum/ribs (uncracked): Enchanted Breastplate</p><p>1 L of blood: Once filtered, the sediment inside can be compacted into a Cure Moderate Wounds tile.</p><p></p><p>A lot of this information (not all) would have to be included in an inconspicuous manner earlier in the adventure (footnotes in a book, writing on a wall, dying whisper of a creature speaking a language the PCs can't or only one can).</p><p></p><p>Well?</p></blockquote><p></p>
[QUOTE="coggro, post: 4604855, member: 58993"] Trying to decide if this puzzle/trap is too tough for PCs to figure out, or to really handle at all. Let me know if you think a group of 6th-10th level PCs would be able to think through this: it's more RP than saves and rolling, so keep that in mind as well. Upon entering a room the characters see a column of light, in the center of which is a floating, motionless body. Upon investigating, they find that it is male and perfectly proportioned, with exactly symmetrical features. He appears to be comatose. His skin is a smooth white egg shell. Upon touching his skin, it ripples away to reveal the muscle layer underneath. When the skin disappears, the ripples become invisible. He immediately wakes and screams at the top of his lungs, stopping for breath when necessary. Once the ripples stop, his skin becomes the egg shell again, and anything left inside that is inanimate is stuck. Once the skin disappears, the muscle tissue can be cut with a motion of the fingers in the direction the incision is meant to be made. Bones break upon a poke. His screams escalate as they delve deeper into his innards. An object vital to their continuing is inside his heart. The sternum is like a more powerful thunderstone, and upon its breaking, (if performed), his screams get loud enough to deal 1d4 sonic damage per round. Any progress made when the ripples stop is permanent, but inorganic material stuck inside the "skin" is obliterated upon solidification. Blades and instruments have no effect on the body. KEY POINTS: Tickling his feet stops his screaming. Stroking his spine undoes the last incision. Turning his skull rolls the body on a vertical axis Pushing his shoulders or feet rotates the body horizontally. Giving him a smoke (cigarette, pipe) brings the item vital to their continuing out painessly, but kills the man. His body contains major treasure. Some ideas include: Eyes: Gems, Orbs Bones: Scrollcases, Wands Spine/Skull: Staff, sword, club Pelvis: Immovable Rod Stomach: Coin pouch Sternum/ribs (uncracked): Enchanted Breastplate 1 L of blood: Once filtered, the sediment inside can be compacted into a Cure Moderate Wounds tile. A lot of this information (not all) would have to be included in an inconspicuous manner earlier in the adventure (footnotes in a book, writing on a wall, dying whisper of a creature speaking a language the PCs can't or only one can). Well? [/QUOTE]
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