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General Tabletop Discussion
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DM Issues: Railroading
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<blockquote data-quote="Jimlock" data-source="post: 5584163" data-attributes="member: 6674931"><p>Avoiding the railroad is the most difficult part of being a DM...BY FAR.</p><p></p><p>It requires that:</p><p></p><p>1-The DM is creative and that he has a talent in improvisation.</p><p></p><p>2-The DM has enough time to prepare (a multitude of choices the character's MIGHT choose).</p><p></p><p>3-The DM is a good storyteller/liar in order to make it less evident when he does it. (No matter how good he actually is, he WILL do it, every once in a while).</p><p></p><p>Expecting to play in a campaign that is not railroady AT ALL is like asking for god as a DM.</p><p></p><p>...That is not to say that it's impossible...just that it's very difficult.</p><p></p><p></p><p></p><p>.......My point is: Tell him. Outright. Doesn't really matter if you employ the word "railroady" in your argument. He's a DM, he knows exactly what you are talking about.</p><p></p><p>Just tell him that he needs to improve in that sector. No harm done.</p><p></p><p>As I said above: He's a DM. He knows exactly what your objection is about no matter how smoothly you bring it to him. If he's a good DM he'll try to improve. If he's a jerk... then he's a jerk.</p><p></p><p>Let's not forget that a DM is no god and that players can be just as judgmental on the DM's style of play, just as the DM has the right to be judgmental about his players' play.</p><p></p><p>Let's also not forget that the DM spends more time on his own reading/preparing, than all his players do so combined together. This fact alone should earn him your respect.</p><p></p><p>Be respectful, but also ask your DM to overcome his own self and create a story worth remembering.</p></blockquote><p></p>
[QUOTE="Jimlock, post: 5584163, member: 6674931"] Avoiding the railroad is the most difficult part of being a DM...BY FAR. It requires that: 1-The DM is creative and that he has a talent in improvisation. 2-The DM has enough time to prepare (a multitude of choices the character's MIGHT choose). 3-The DM is a good storyteller/liar in order to make it less evident when he does it. (No matter how good he actually is, he WILL do it, every once in a while). Expecting to play in a campaign that is not railroady AT ALL is like asking for god as a DM. ...That is not to say that it's impossible...just that it's very difficult. .......My point is: Tell him. Outright. Doesn't really matter if you employ the word "railroady" in your argument. He's a DM, he knows exactly what you are talking about. Just tell him that he needs to improve in that sector. No harm done. As I said above: He's a DM. He knows exactly what your objection is about no matter how smoothly you bring it to him. If he's a good DM he'll try to improve. If he's a jerk... then he's a jerk. Let's not forget that a DM is no god and that players can be just as judgmental on the DM's style of play, just as the DM has the right to be judgmental about his players' play. Let's also not forget that the DM spends more time on his own reading/preparing, than all his players do so combined together. This fact alone should earn him your respect. Be respectful, but also ask your DM to overcome his own self and create a story worth remembering. [/QUOTE]
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