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DM Issues: Railroading
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<blockquote data-quote="pawsplay" data-source="post: 5584836" data-attributes="member: 15538"><p>The difference can be night-and-day. In one scenario, the players identify strongly with the situation faced by their PCs. In the other, they recognize they are being asked to accept the DM's power play. Now, there are situations where the two are indistinguishable (convenient ruby-eating titan blocks the way), but only at first glance. Upon inspection, there is a huge difference between a situation which is merely limiting (and limitations add interest) versus one which is oppressive (boring, except insofar as it provokes frustration). It is a curious paradox that a GM creates adventures by subtracting, and can suck the life out of them by adding, but I believe it. The GM is not the author of the story. Period.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 5584836, member: 15538"] The difference can be night-and-day. In one scenario, the players identify strongly with the situation faced by their PCs. In the other, they recognize they are being asked to accept the DM's power play. Now, there are situations where the two are indistinguishable (convenient ruby-eating titan blocks the way), but only at first glance. Upon inspection, there is a huge difference between a situation which is merely limiting (and limitations add interest) versus one which is oppressive (boring, except insofar as it provokes frustration). It is a curious paradox that a GM creates adventures by subtracting, and can suck the life out of them by adding, but I believe it. The GM is not the author of the story. Period. [/QUOTE]
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