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<blockquote data-quote="Vespucci" data-source="post: 5588899" data-attributes="member: 6675688"><p>I don't think that the tailoring discussion is particularly informative. Seizing on this aspect of not that much difference to say, "Well, they're not really that different" is a poor response to the debate. One can say, "Look, all the editions have fighters, it's the same game!" without less controversy over the premise. That said, the case against difference here is not particularly strong:</p><p></p><p>Doug McCrae's quotes on the trap arms race indicate that tailoring did take place in the Old School. But it's quite obvious that the tailoring is of a different kind. Gygax discusses dealing with <em>better players</em> by being sneakier. The New School deals with <em>higher level characters</em> by increasing the power of their opposition.</p><p></p><p></p><p></p><p>The advice in the <em>Tomb of Horrors</em> doesn't include any suggestions for changing the module. Gary's advice to the refs is that, if the group seems too weak (by comparison to the sample parties), use of the module should be delayed, or they should receive some assistance. He also recommended the module for "thinking persons" and suggested that "hack and slay gatherings" should just skip it. This, no doubt, has contributed to S1's reputation as a killer dungeon - most roleplayers would like to think of themselves as "thinking persons", no matter their actual style of play.</p><p></p><p>So, if you want to insist that both Schools have tailoring - no skin off my nose. What's important here is that each School's tailoring aims at different purposes.</p></blockquote><p></p>
[QUOTE="Vespucci, post: 5588899, member: 6675688"] I don't think that the tailoring discussion is particularly informative. Seizing on this aspect of not that much difference to say, "Well, they're not really that different" is a poor response to the debate. One can say, "Look, all the editions have fighters, it's the same game!" without less controversy over the premise. That said, the case against difference here is not particularly strong: Doug McCrae's quotes on the trap arms race indicate that tailoring did take place in the Old School. But it's quite obvious that the tailoring is of a different kind. Gygax discusses dealing with [I]better players[/I] by being sneakier. The New School deals with [I]higher level characters[/I] by increasing the power of their opposition. The advice in the [I]Tomb of Horrors[/I] doesn't include any suggestions for changing the module. Gary's advice to the refs is that, if the group seems too weak (by comparison to the sample parties), use of the module should be delayed, or they should receive some assistance. He also recommended the module for "thinking persons" and suggested that "hack and slay gatherings" should just skip it. This, no doubt, has contributed to S1's reputation as a killer dungeon - most roleplayers would like to think of themselves as "thinking persons", no matter their actual style of play. So, if you want to insist that both Schools have tailoring - no skin off my nose. What's important here is that each School's tailoring aims at different purposes. [/QUOTE]
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