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<blockquote data-quote="Wik" data-source="post: 3196311" data-attributes="member: 40177"><p>You know, part of this could be used to provide a challenge for the GM, too. If a GM is given a random plot, and has some nasties that don't make sense, part of the fun could be combining those elements to make an interesting plot.</p><p></p><p>For example, let's say most of the challenges are themed around Orcs and some large animals, and the plot is "A nobleman seeks to stage coup at a ballroom party", getting the orcs there could be difficult. There could be a lot of "Winging it" involved on the part of the GM. </p><p></p><p>Most of my favourite sessions have involved such juxtapositions. A system like this, especially if it were semi-controllable (ie "No construct fights, please") would really save me time from statting up baddies (blah) and focusing on creating an interesting session. </p><p></p><p>Plus, I like the idea of a fair system that would allow me to be an "adversarial" GM without feeling too guilty. I had my first PC death in a while last week, and I've re-discovered my taste for blood. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Wik, post: 3196311, member: 40177"] You know, part of this could be used to provide a challenge for the GM, too. If a GM is given a random plot, and has some nasties that don't make sense, part of the fun could be combining those elements to make an interesting plot. For example, let's say most of the challenges are themed around Orcs and some large animals, and the plot is "A nobleman seeks to stage coup at a ballroom party", getting the orcs there could be difficult. There could be a lot of "Winging it" involved on the part of the GM. Most of my favourite sessions have involved such juxtapositions. A system like this, especially if it were semi-controllable (ie "No construct fights, please") would really save me time from statting up baddies (blah) and focusing on creating an interesting session. Plus, I like the idea of a fair system that would allow me to be an "adversarial" GM without feeling too guilty. I had my first PC death in a while last week, and I've re-discovered my taste for blood. ;) [/QUOTE]
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