Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
DM Murder
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mercule" data-source="post: 1795268" data-attributes="member: 5100"><p>I was on the player side of this about a year back. We were doing RtToEE. It was done after we abandoned Dragon Mountain and moved to 3E. Anyway, the DM is a nice guy -- a very close friend, actually -- and he's a good player. As a DM, though, he's a bit competitive, but not killer.</p><p> </p><p>He made a few house rules that generally nerfed our advantages -- we played a rogue-heavy party and he applied pretty hefty penalties to tumble and added facing for sneak attack (basically, all the negative stuff from UA, but none of the good stuff). There were some other changes, too, but as the Thief-Acrobat, those are the ones that stick in my mind. He also made a couple of comments about it not being fun for him unless any given fight was a real threat to us. Several times people asked him to reconsider his rulings or revoke house rules. I flat out told him I thought they were bad rules.</p><p> </p><p>After spending 6 months trying to get our 9th level party of six past the Earth ziggurat room in the CRM, we'd lost three players, but managed to recruit two replacements. The DM said, "I just think 3E is absurdly deadly. Why don't you guys create 14th level characters and see what you can do?" That lasted another 6 months with somewhat, although not tremendously, better results -- we made it over the lake, but only barely. When my sorcerer -- who was responsible for teleporting the party about -- got nailed everyone, in turn, basically said, "Eh, let's forget it."</p><p> </p><p>We'd never had the discussion, as players, about dumping the DM before doing so, but it turns out it'd been quite some time (like a year) without any fun for anyone. No one wanted to be the first to quit, though. When the lack of an escape route basically meant a slow, painful death for all the characters, a second restart was enough to do for someone and everyone almost sighed their agreement.</p><p> </p><p>I still don't think the DM knows how miserable everyone was. The couple of discussions he and I have had about it have dredged up some hard feelings on both sides, so I'm content to let it lie.</p></blockquote><p></p>
[QUOTE="Mercule, post: 1795268, member: 5100"] I was on the player side of this about a year back. We were doing RtToEE. It was done after we abandoned Dragon Mountain and moved to 3E. Anyway, the DM is a nice guy -- a very close friend, actually -- and he's a good player. As a DM, though, he's a bit competitive, but not killer. He made a few house rules that generally nerfed our advantages -- we played a rogue-heavy party and he applied pretty hefty penalties to tumble and added facing for sneak attack (basically, all the negative stuff from UA, but none of the good stuff). There were some other changes, too, but as the Thief-Acrobat, those are the ones that stick in my mind. He also made a couple of comments about it not being fun for him unless any given fight was a real threat to us. Several times people asked him to reconsider his rulings or revoke house rules. I flat out told him I thought they were bad rules. After spending 6 months trying to get our 9th level party of six past the Earth ziggurat room in the CRM, we'd lost three players, but managed to recruit two replacements. The DM said, "I just think 3E is absurdly deadly. Why don't you guys create 14th level characters and see what you can do?" That lasted another 6 months with somewhat, although not tremendously, better results -- we made it over the lake, but only barely. When my sorcerer -- who was responsible for teleporting the party about -- got nailed everyone, in turn, basically said, "Eh, let's forget it." We'd never had the discussion, as players, about dumping the DM before doing so, but it turns out it'd been quite some time (like a year) without any fun for anyone. No one wanted to be the first to quit, though. When the lack of an escape route basically meant a slow, painful death for all the characters, a second restart was enough to do for someone and everyone almost sighed their agreement. I still don't think the DM knows how miserable everyone was. The couple of discussions he and I have had about it have dredged up some hard feelings on both sides, so I'm content to let it lie. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
DM Murder
Top