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DM needs advice on AoW timeline
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<blockquote data-quote="Menexenus" data-source="post: 3245265" data-attributes="member: 8951"><p>SPOILER ALERT: DON'T READ THIS THREAD IF YOU ARE A PLAYER IN AN AGE OF WORMS CAMPAIGN.</p><p></p><p></p><p>Hello all. Here's my situation. I'm running the Age of Worms in the Greyhawk campaign setting. In order to add an extra measure of realism, I've been using the Greyhawk calendar. And, when the PCs met Auric back in Diamond Lake, I established that the Champion's Games take place during Richfest (a week-long festival in the middle of summer). At the time, this was months away, so I didn't think anything of it. But leave it to the PCs to mess up your timeline - they spent almost 2 months crafting magic items! (They didn't even make it to Greyhawk until the 3rd of Richfest, even though I had talked up the glory and importance of the Champions' Games.)</p><p></p><p>So here's my situation. They just attacked (but were unable to finish) the doppelganger lair in the Hall of Harsh Reflections. I ruled that the Greater Doppelganger bad guy got away. Next, they should be following a clue that would lead them to Zyrxog's lair. But the problem is that it is currently the morning of the 6th of Richfest. Time is running out on the PCs' ability to participate in the Champions' Games! </p><p></p><p>So here are my options:</p><p></p><p>A) Skip Zyrxog (for now) and enlist the party in an accelerated Champions' Games (lasting only 2 days instead of all week).</p><p></p><p>B) Insert the party into the catacombs beneath the Arena during the games (somehow), but skip the gladiator fight portion of the Champions' Games entirely.</p><p></p><p>C) Have the party continue to pursue Zyrxog and skip the Champions' Games (and its consequences) altogether, substituting an unrelated module for 9-10 level.</p><p></p><p>D) Have the party continue to pursue Zyrxog and say that the Champions' Games took place without them (including its consequences). Helping to fight the thousands of undead created in the Arena should help to substitute for a 9-10 level module. However, I don't know if it's realistic to suppose that the city of Greyhawk would survive such an incursion.</p><p></p><p>E) Just give up on my campaign's timeline and say that the Champions' Games take place at some other time.</p><p></p><p>What would you fellow DMs recommend as the best course of action? Do you see any other possibilities? FYI, right now I'm leaning towards B. If you agree that this is the best course of action under the circumstances, do you have any advice on how to get them underneath the arena without detection?</p><p></p><p>Thanks.</p></blockquote><p></p>
[QUOTE="Menexenus, post: 3245265, member: 8951"] SPOILER ALERT: DON'T READ THIS THREAD IF YOU ARE A PLAYER IN AN AGE OF WORMS CAMPAIGN. Hello all. Here's my situation. I'm running the Age of Worms in the Greyhawk campaign setting. In order to add an extra measure of realism, I've been using the Greyhawk calendar. And, when the PCs met Auric back in Diamond Lake, I established that the Champion's Games take place during Richfest (a week-long festival in the middle of summer). At the time, this was months away, so I didn't think anything of it. But leave it to the PCs to mess up your timeline - they spent almost 2 months crafting magic items! (They didn't even make it to Greyhawk until the 3rd of Richfest, even though I had talked up the glory and importance of the Champions' Games.) So here's my situation. They just attacked (but were unable to finish) the doppelganger lair in the Hall of Harsh Reflections. I ruled that the Greater Doppelganger bad guy got away. Next, they should be following a clue that would lead them to Zyrxog's lair. But the problem is that it is currently the morning of the 6th of Richfest. Time is running out on the PCs' ability to participate in the Champions' Games! So here are my options: A) Skip Zyrxog (for now) and enlist the party in an accelerated Champions' Games (lasting only 2 days instead of all week). B) Insert the party into the catacombs beneath the Arena during the games (somehow), but skip the gladiator fight portion of the Champions' Games entirely. C) Have the party continue to pursue Zyrxog and skip the Champions' Games (and its consequences) altogether, substituting an unrelated module for 9-10 level. D) Have the party continue to pursue Zyrxog and say that the Champions' Games took place without them (including its consequences). Helping to fight the thousands of undead created in the Arena should help to substitute for a 9-10 level module. However, I don't know if it's realistic to suppose that the city of Greyhawk would survive such an incursion. E) Just give up on my campaign's timeline and say that the Champions' Games take place at some other time. What would you fellow DMs recommend as the best course of action? Do you see any other possibilities? FYI, right now I'm leaning towards B. If you agree that this is the best course of action under the circumstances, do you have any advice on how to get them underneath the arena without detection? Thanks. [/QUOTE]
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