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DM needs help with outcome from using Cursed Wishing Gem
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<blockquote data-quote="Sword of Spirit" data-source="post: 6249603" data-attributes="member: 6677017"><p>The way I like to look at it is that a wish has a certain amount of magical power it can safely handle. If you wish for something within that range, you pretty much get what you wished for. If you try to push beyond it, the wish will do its darnedest to grant you exactly what you requested, but it will find a way to do it with the power available. This either means that you get precisely what you requested in a way that you definitely did not intend or desire, or there is a sort of cosmic balance, and you get what you wished for, but it is accompanied by negative affects (think of the negative effects as a backlash from a "negative charge" created when you sucked the extra energy needed to power a "pushed" wish). If there is simply no reasonable way for the wish to grant the literal wording without hitting epic or divine (or otherwise considered too high by the DM) levels of power, I'd say the wish "simple fails." I'm not a fan of wishes actually not abiding by your literal request--I think it makes them much more interesting when you have to be careful what you wish for <em>because you might get it</em>, not because you might get smacked for asking.</p><p></p><p>Of course, this gem says it reverses or perverts, which means it's working as intended for it not to grant you what you asked for. I'd have to read the adventure and see how the overall feel is supposed to be, but I'd personally consider just using it as per my normal wishing rules, but saying that it <em>always</em> included negative consequences--and tried to make them as bad as it could.</p><p></p><p>One thing you could focus on, if you wanted to go that way, would be finding a way to make featherfall a liability. I'm having a hard time thinking of a truly great example right now, but I have some concepts floating around. </p><p></p><p>What does featherfall do? It slows the rate of falling. How could this be negative? If it were better to be on the ground right away. What sort of things could make that true?</p><p></p><p>Perhaps a dangerous storm, or a swarm of abyssal locusts, or flying monkeys. It should be something that makes the wizard see his friend up there and feel like he really messed this one up. If you want a tipping of the hat from the gem, so they catch on that it's cursed, I'd throw in special effects and make the whole situation just overt enough that they all catch on that this is warping of wishes with malice aforethought, rather than merely wishes being wishes.</p><p></p><p>Just some late night thoughts. Tell us what you come up with.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6249603, member: 6677017"] The way I like to look at it is that a wish has a certain amount of magical power it can safely handle. If you wish for something within that range, you pretty much get what you wished for. If you try to push beyond it, the wish will do its darnedest to grant you exactly what you requested, but it will find a way to do it with the power available. This either means that you get precisely what you requested in a way that you definitely did not intend or desire, or there is a sort of cosmic balance, and you get what you wished for, but it is accompanied by negative affects (think of the negative effects as a backlash from a "negative charge" created when you sucked the extra energy needed to power a "pushed" wish). If there is simply no reasonable way for the wish to grant the literal wording without hitting epic or divine (or otherwise considered too high by the DM) levels of power, I'd say the wish "simple fails." I'm not a fan of wishes actually not abiding by your literal request--I think it makes them much more interesting when you have to be careful what you wish for [I]because you might get it[/I], not because you might get smacked for asking. Of course, this gem says it reverses or perverts, which means it's working as intended for it not to grant you what you asked for. I'd have to read the adventure and see how the overall feel is supposed to be, but I'd personally consider just using it as per my normal wishing rules, but saying that it [I]always[/I] included negative consequences--and tried to make them as bad as it could. One thing you could focus on, if you wanted to go that way, would be finding a way to make featherfall a liability. I'm having a hard time thinking of a truly great example right now, but I have some concepts floating around. What does featherfall do? It slows the rate of falling. How could this be negative? If it were better to be on the ground right away. What sort of things could make that true? Perhaps a dangerous storm, or a swarm of abyssal locusts, or flying monkeys. It should be something that makes the wizard see his friend up there and feel like he really messed this one up. If you want a tipping of the hat from the gem, so they catch on that it's cursed, I'd throw in special effects and make the whole situation just overt enough that they all catch on that this is warping of wishes with malice aforethought, rather than merely wishes being wishes. Just some late night thoughts. Tell us what you come up with. [/QUOTE]
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DM needs help with outcome from using Cursed Wishing Gem
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