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DM Needs Help with Rules Lawyer
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<blockquote data-quote="LokiDR" data-source="post: 979309" data-attributes="member: 6239"><p>Going off this idea, you do have other options. An arrow slit at the end of a long hall would give a high level archer a field day. Plant are also immune to criticals. Heavy fortification on anything makes it immune to criticals.</p><p></p><p>That said, I agree you should not alter every encounter to make the rogue useless. He needs to be shown that flanking and blindsight are not the end all and be all, but he should still get some good use out of them. He spent a lot of levels to get good with abilities, they should come in handy a lot of the time, just not ALL the time.</p><p></p><p>An even simpler solution is talking to the player as an aside before or after the game. If he knows the rules and is using them so much better than the others in the group that he is making them look useless, ask him to tone it down. One problem player should not be the reason to change everything in the game. Most players want the game to be fun for everyone anyway.</p></blockquote><p></p>
[QUOTE="LokiDR, post: 979309, member: 6239"] Going off this idea, you do have other options. An arrow slit at the end of a long hall would give a high level archer a field day. Plant are also immune to criticals. Heavy fortification on anything makes it immune to criticals. That said, I agree you should not alter every encounter to make the rogue useless. He needs to be shown that flanking and blindsight are not the end all and be all, but he should still get some good use out of them. He spent a lot of levels to get good with abilities, they should come in handy a lot of the time, just not ALL the time. An even simpler solution is talking to the player as an aside before or after the game. If he knows the rules and is using them so much better than the others in the group that he is making them look useless, ask him to tone it down. One problem player should not be the reason to change everything in the game. Most players want the game to be fun for everyone anyway. [/QUOTE]
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