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General Tabletop Discussion
*Pathfinder & Starfinder
DM needs some assistance with encounter building
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<blockquote data-quote="marelion" data-source="post: 5949669" data-attributes="member: 6679828"><p>Yupp, quite right. Nothing to spectacular, save for the level 16-ability to score critical hits on 19+ with Ardent Powers</p><p></p><p></p><p></p><p>Timebender is from Psionic Power. In our group we allow all PHBs and the 'Power Books'.</p><p></p><p></p><p></p><p>Avernian Knight is from MP 2 as well, nets you an ecounter teleport of 5 squares and at level 16 enemies ignoring your mark take 5+Con-modifier fire damage.</p><p></p><p></p><p></p><p>Well, he has two entire turns where he isn`t dazed and most attacks vs Wil either daze or impose minor penalties to attack rolls or dfenses. But yes, targeting his mind is a good idea.</p><p></p><p></p><p></p><p>Battering Shield and Sweeping Flail, IIRC. And these attack roll penalties come from his mark (-2) and Reaping Strike (-2), so he can at-will lower attack rolls by -4 (assuming he hits). With nasty elites and solos, the brwaler grabs them and the Swoard ands Board Fighter marks and then shifts away...Has not been to effective, since they are currently fighting a bunch of Yuan-Ti, so most enemies have reach.</p></blockquote><p></p><p></p><p></p><p></p><p>What information do you need? </p><p></p><p></p><p></p><p>These are some neat ideas. I`ll think about them and post an example encounter, making use of al the input from the thread's participants</p><p></p><p></p><p></p><p>This is a neat idea, maybe I should really start to swarm them with standard monsters.</p><p></p><p></p><p></p><p>Well, PHB says otherwise: On page 275 it reads:<em> 'Penalties do not have a type. They stack unless they are from the same source </em></p><p> </p><p></p><p></p><p>I'm starting to think it is time for a wave encounter <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Yupp, you`re right.</p><p></p><p><strong>Conclusion</strong></p><p></p><p>I'll need a swarmy encounter, where the PCs are under attack from all directions. Some of the monsters will be able to fly and I will include some nasty terrain effects to combine your advice into a rock-solid fun encounter!</p><p></p><p>I'll post my idea shortly, just have to build a suitable map so you can take a look at the terrain as well.</p><p></p><p>Thanks a bunch for all the input, Im already looking forward to some future input</p><p>[/QUOTE]</p>
[QUOTE="marelion, post: 5949669, member: 6679828"] Yupp, quite right. Nothing to spectacular, save for the level 16-ability to score critical hits on 19+ with Ardent Powers Timebender is from Psionic Power. In our group we allow all PHBs and the 'Power Books'. Avernian Knight is from MP 2 as well, nets you an ecounter teleport of 5 squares and at level 16 enemies ignoring your mark take 5+Con-modifier fire damage. Well, he has two entire turns where he isn`t dazed and most attacks vs Wil either daze or impose minor penalties to attack rolls or dfenses. But yes, targeting his mind is a good idea. Battering Shield and Sweeping Flail, IIRC. And these attack roll penalties come from his mark (-2) and Reaping Strike (-2), so he can at-will lower attack rolls by -4 (assuming he hits). With nasty elites and solos, the brwaler grabs them and the Swoard ands Board Fighter marks and then shifts away...Has not been to effective, since they are currently fighting a bunch of Yuan-Ti, so most enemies have reach.[/QUOTE] What information do you need? These are some neat ideas. I`ll think about them and post an example encounter, making use of al the input from the thread's participants This is a neat idea, maybe I should really start to swarm them with standard monsters. Well, PHB says otherwise: On page 275 it reads:[I] 'Penalties do not have a type. They stack unless they are from the same source [/I] I'm starting to think it is time for a wave encounter ;) Yupp, you`re right. [B]Conclusion[/B] I'll need a swarmy encounter, where the PCs are under attack from all directions. Some of the monsters will be able to fly and I will include some nasty terrain effects to combine your advice into a rock-solid fun encounter! I'll post my idea shortly, just have to build a suitable map so you can take a look at the terrain as well. Thanks a bunch for all the input, Im already looking forward to some future input [/QUOTE]
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