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<blockquote data-quote="bento" data-source="post: 4576533" data-attributes="member: 36597"><p>I think my following issue is something most DMs have faced from time to time, and I'd like to see how you dealt with it.</p><p> </p><p>I'm not enthusiastic with the game I'm currently running. I'm running Pathfinder's Crimson Throne AP, and while I like several aspects of it, I'm finding that having everything figured out in advance leaves me with less to do on the creative side. As I have less need to be creative, my other prep work (statting foes for encounters, dealing with character sub-plots) to be a chore that I put off until the last minute. Looking around the room during the last session I also noticed that some of the players also appeared to be less engaged. </p><p> </p><p>What I worry about though is we've been playing this AP since March and the characters are now 5th level. I feel if I say "hey, let's completely drop this game and do something different" that we might lose some players who feel invested. Here's the breakdown of the group:</p><p> </p><p>Player 1 (host): plays this F2F and also runs an online D&D game. Says she only likes D&D</p><p>Player 2 (personal friend from past): can only commit to our game and only wants to play D&D. Can't afford time/money for other systems.</p><p>Player 3 (friend since met through game): willing to play anything as long as fun.</p><p>Player 4: 30+ years of RPGs, has played most other games.</p><p> </p><p>When I brought this situation up to player 3, I likened the situation to eating steak for every meal. I'd like to try some different systems (True20, d20 Modern, GURPS 4th Ed., FATE) and different settings (historical, CoC, lite SciFi). Personally, I love running story arcs for about 10-12 sessions, and then move to something completely different for a while.</p><p> </p><p>Running different games keeps me engaged as a DM, but I'm afraid that the D&D only players will balk. They are a DMs dream group - putting a lot into their backgrounds, journaling and doing some tasks I don't want to. There is also an issue of money - when we started this AP I asked they put in funds to buy the AP books. If I "drop" the game for a while will they feel like I've rooked them for the cash? We're talking about $30 per person. </p><p> </p><p>How would you handle this? I think tonight (our last session for the year) is a great time to do a re-assessment, but I'm not sure exactly how I should either broach the subject or give some viable alternatives.</p><p> </p><p>Love to hear your opinions on this.</p><p> </p><p>Thanks.</p><p> </p><p><strong><span style="color: deepskyblue">Solution taken - see post #18.</span></strong></p></blockquote><p></p>
[QUOTE="bento, post: 4576533, member: 36597"] I think my following issue is something most DMs have faced from time to time, and I'd like to see how you dealt with it. I'm not enthusiastic with the game I'm currently running. I'm running Pathfinder's Crimson Throne AP, and while I like several aspects of it, I'm finding that having everything figured out in advance leaves me with less to do on the creative side. As I have less need to be creative, my other prep work (statting foes for encounters, dealing with character sub-plots) to be a chore that I put off until the last minute. Looking around the room during the last session I also noticed that some of the players also appeared to be less engaged. What I worry about though is we've been playing this AP since March and the characters are now 5th level. I feel if I say "hey, let's completely drop this game and do something different" that we might lose some players who feel invested. Here's the breakdown of the group: Player 1 (host): plays this F2F and also runs an online D&D game. Says she only likes D&D Player 2 (personal friend from past): can only commit to our game and only wants to play D&D. Can't afford time/money for other systems. Player 3 (friend since met through game): willing to play anything as long as fun. Player 4: 30+ years of RPGs, has played most other games. When I brought this situation up to player 3, I likened the situation to eating steak for every meal. I'd like to try some different systems (True20, d20 Modern, GURPS 4th Ed., FATE) and different settings (historical, CoC, lite SciFi). Personally, I love running story arcs for about 10-12 sessions, and then move to something completely different for a while. Running different games keeps me engaged as a DM, but I'm afraid that the D&D only players will balk. They are a DMs dream group - putting a lot into their backgrounds, journaling and doing some tasks I don't want to. There is also an issue of money - when we started this AP I asked they put in funds to buy the AP books. If I "drop" the game for a while will they feel like I've rooked them for the cash? We're talking about $30 per person. How would you handle this? I think tonight (our last session for the year) is a great time to do a re-assessment, but I'm not sure exactly how I should either broach the subject or give some viable alternatives. Love to hear your opinions on this. Thanks. [B][COLOR=deepskyblue]Solution taken - see post #18.[/COLOR][/B] [/QUOTE]
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