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General Tabletop Discussion
*TTRPGs General
DM overruling a Player's play of his character
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<blockquote data-quote="mcrow" data-source="post: 2481901" data-attributes="member: 29117"><p>I think there are situtations where players should be overruled, mostly when players attempt things that their characters are not capable of doing. In the above instance I would only over rule a players actions if they are not RPing fear. People react to fear in many different ways. Some scream,wet themselves, cry, run, and/or any other combination of these things. As long as it is something that a fearfull person might do it is ok. Just to say "my character runs away quietly" does not sound like fear to me. I think sometimes players don't RP their characters by taking into consideration their stats. They want to play a PC who is a badass but the charcters stats don't reflect the badass image the player wants. So you get into these situations where they fail a save against fear and all the sudden it's "my character does this becasue he's tough" and I'm like " sorry pal but your character failed his fear test so he's not to worried about looking tough right now" . By definition fear is:</p><p> </p><p>A feeling of agitation and anxiety caused by the presence or imminence of danger,Extreme reverence or awe, as toward a supreme power or A reason for dread or apprehension.</p><p> </p><p>So if a palyer says somthing like the following I get the point that he is scared: my character turns runs like a bat out of hell and screams "lets get the hell out of hear theres a dragon in there!"</p><p> </p><p>but if the player says: My character tells the other characaters that there is a dragon in there a says we should leave.</p><p> </p><p>This would lead me to believe that the character is calm and collected which are not characteristics of a fearfull person. </p><p> </p><p>Would I overrule a player in my above example? Not likely, but I doubt he will be getting any bonus xp for good RPing for this session.</p></blockquote><p></p>
[QUOTE="mcrow, post: 2481901, member: 29117"] I think there are situtations where players should be overruled, mostly when players attempt things that their characters are not capable of doing. In the above instance I would only over rule a players actions if they are not RPing fear. People react to fear in many different ways. Some scream,wet themselves, cry, run, and/or any other combination of these things. As long as it is something that a fearfull person might do it is ok. Just to say "my character runs away quietly" does not sound like fear to me. I think sometimes players don't RP their characters by taking into consideration their stats. They want to play a PC who is a badass but the charcters stats don't reflect the badass image the player wants. So you get into these situations where they fail a save against fear and all the sudden it's "my character does this becasue he's tough" and I'm like " sorry pal but your character failed his fear test so he's not to worried about looking tough right now" . By definition fear is: A feeling of agitation and anxiety caused by the presence or imminence of danger,Extreme reverence or awe, as toward a supreme power or A reason for dread or apprehension. So if a palyer says somthing like the following I get the point that he is scared: my character turns runs like a bat out of hell and screams "lets get the hell out of hear theres a dragon in there!" but if the player says: My character tells the other characaters that there is a dragon in there a says we should leave. This would lead me to believe that the character is calm and collected which are not characteristics of a fearfull person. Would I overrule a player in my above example? Not likely, but I doubt he will be getting any bonus xp for good RPing for this session. [/QUOTE]
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