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General Tabletop Discussion
*TTRPGs General
DM overruling a Player's play of his character
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<blockquote data-quote="Shadeus" data-source="post: 2481973" data-attributes="member: 1795"><p>As for the fear spell effect, I agree with Kamikaze Midget on this one. Whatever the effect (scream or no scream), it should be consistent. I believe they should scream. Being that scared, you aren't thinking about being stealthy or the effect of your fear, you just know you have to get the hell away from where you are at!</p><p></p><p>As for the latter example...</p><p></p><p>[rules lawyer]</p><p></p><p></p><p></p><p>The PC can speak or not speak/scream if he wants to. It's entirely up to the player to decide.</p><p></p><p>[/rules lawyer]</p></blockquote><p></p>
[QUOTE="Shadeus, post: 2481973, member: 1795"] As for the fear spell effect, I agree with Kamikaze Midget on this one. Whatever the effect (scream or no scream), it should be consistent. I believe they should scream. Being that scared, you aren't thinking about being stealthy or the effect of your fear, you just know you have to get the hell away from where you are at! As for the latter example... [rules lawyer] The PC can speak or not speak/scream if he wants to. It's entirely up to the player to decide. [/rules lawyer] [/QUOTE]
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DM overruling a Player's play of his character
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