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General Tabletop Discussion
*TTRPGs General
DM overruling a Player's play of his character
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<blockquote data-quote="fusangite" data-source="post: 2482249" data-attributes="member: 7240"><p>People change. The idea that someone would, one day, decide to react differently to a stressful situation than he did the day before is the very essence of character development in a narrative. To behave inconsistently is a basic property of being human. Unless the player is playing a robot, inconsistency and change make the character more realistic not less so. </p><p></p><p>Besides, what about all the times the GM's world works inconsistently because the GM has made an error? Do the players get to over-rule him? Of course not. The GM controls the setting and has every right to make mistakes with it. What's sauce for the goose is sauce for the gander. A player can play his character "wrong" but that doesn't somehow nullify his right to play the character.</p><p></p><p>Now, I'm sure that one could find an extreme situation in which a GM would be reasonable in over-ruling the play of a character but I can't imagine it off hand. I can describe it a bit, though: in such a situation, the other players would probably unanimously support the GM and have already made efforts to stop the play.</p></blockquote><p></p>
[QUOTE="fusangite, post: 2482249, member: 7240"] People change. The idea that someone would, one day, decide to react differently to a stressful situation than he did the day before is the very essence of character development in a narrative. To behave inconsistently is a basic property of being human. Unless the player is playing a robot, inconsistency and change make the character more realistic not less so. Besides, what about all the times the GM's world works inconsistently because the GM has made an error? Do the players get to over-rule him? Of course not. The GM controls the setting and has every right to make mistakes with it. What's sauce for the goose is sauce for the gander. A player can play his character "wrong" but that doesn't somehow nullify his right to play the character. Now, I'm sure that one could find an extreme situation in which a GM would be reasonable in over-ruling the play of a character but I can't imagine it off hand. I can describe it a bit, though: in such a situation, the other players would probably unanimously support the GM and have already made efforts to stop the play. [/QUOTE]
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DM overruling a Player's play of his character
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