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DM-player conflict; input appreciated
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<blockquote data-quote="ForceUser" data-source="post: 2405934" data-attributes="member: 2785"><p>To gizmo:</p><p></p><p>I appreciate your perspective, friend, but unfortunately, such things have been tried with Bob and they always lead to arguments. When we say that he doesn't "get" story concerns, we mean it. In your first example, turning his paladin into a death knight is the same as killing his character in our games. We don't allow evil PCs. Thus, Bob would take it as an offense that we would handle his PC in such a way. He has a hard time separating "in-character" events from "out-of-character" events, and this leads to much frustration for everyone involved. He often assumes rulings unfavorable to his character are an act of vindictiveness on the part of the DM, when in fact it is simply the DM having his NPCs react appropriately to the situation.</p><p></p><p>I don't know how you run your games, and I'm not judging you, but in our games, a paladin is a holy exemplar of the faith, and would not whore out his celestial axiomatic dire lion mount just to make a few gold pieces. But when the DM in that game, Hjorimir, pointed out how un-paladinlike such an action would be, Bob became defensive and angry, and a game-stopping argument ensued. I remember that day clearly. I shudder. There are many more examples of such arguments from over the years.</p></blockquote><p></p>
[QUOTE="ForceUser, post: 2405934, member: 2785"] To gizmo: I appreciate your perspective, friend, but unfortunately, such things have been tried with Bob and they always lead to arguments. When we say that he doesn't "get" story concerns, we mean it. In your first example, turning his paladin into a death knight is the same as killing his character in our games. We don't allow evil PCs. Thus, Bob would take it as an offense that we would handle his PC in such a way. He has a hard time separating "in-character" events from "out-of-character" events, and this leads to much frustration for everyone involved. He often assumes rulings unfavorable to his character are an act of vindictiveness on the part of the DM, when in fact it is simply the DM having his NPCs react appropriately to the situation. I don't know how you run your games, and I'm not judging you, but in our games, a paladin is a holy exemplar of the faith, and would not whore out his celestial axiomatic dire lion mount just to make a few gold pieces. But when the DM in that game, Hjorimir, pointed out how un-paladinlike such an action would be, Bob became defensive and angry, and a game-stopping argument ensued. I remember that day clearly. I shudder. There are many more examples of such arguments from over the years. [/QUOTE]
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