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DM-player conflict; input appreciated
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<blockquote data-quote="Quicken" data-source="post: 2406303" data-attributes="member: 18360"><p>My first reaction to this was:</p><p>"He's selfish and is dragging the whole game down. If he's willing to quit rather than play a cleric then let him quit"</p><p></p><p>But then I thought how I've had all sorts of players that are stuck playing a specific type of player and we keep inviting them back. One always plays pyromaniac clerics, another loves crazy brutes (minotaur even) and a girl who constantly plays a rogue that constantly dies from traps. The only character fixation that frustrated us was one guy who loved playing the cavalier. Not because of the character he'd make but because he'd take it as a chance to boss around the whole party as he saw fit. And made damn sure he was powerful enough that he could beat anyone who questioned him in game. The others frustrate us but we let them do their thing, occasionally encourage them to try something different, but ultimately know they need to satisfy that itch (even if it kills them and near kills the rest of the party). To never let them do so would be selfish on our part.</p><p></p><p>So after all that. It's up to you. If it was me I'd go for the compromise options people have presented. But it sounds like you can't bring yourself to compromise even if he can. So you might as well stick to your ultimatum and see if he'll leave or cave in. Either way... you win.</p></blockquote><p></p>
[QUOTE="Quicken, post: 2406303, member: 18360"] My first reaction to this was: "He's selfish and is dragging the whole game down. If he's willing to quit rather than play a cleric then let him quit" But then I thought how I've had all sorts of players that are stuck playing a specific type of player and we keep inviting them back. One always plays pyromaniac clerics, another loves crazy brutes (minotaur even) and a girl who constantly plays a rogue that constantly dies from traps. The only character fixation that frustrated us was one guy who loved playing the cavalier. Not because of the character he'd make but because he'd take it as a chance to boss around the whole party as he saw fit. And made damn sure he was powerful enough that he could beat anyone who questioned him in game. The others frustrate us but we let them do their thing, occasionally encourage them to try something different, but ultimately know they need to satisfy that itch (even if it kills them and near kills the rest of the party). To never let them do so would be selfish on our part. So after all that. It's up to you. If it was me I'd go for the compromise options people have presented. But it sounds like you can't bring yourself to compromise even if he can. So you might as well stick to your ultimatum and see if he'll leave or cave in. Either way... you win. [/QUOTE]
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