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DM purposely gimping my Warlock
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<blockquote data-quote="Sacrosanct" data-source="post: 6406648" data-attributes="member: 15700"><p>I can't disagree with this more. Wanting a certain flavor in your game and not catering to players doesn't make you a bad DM, and certainly doesn't make you an ignorant one. I do agree that any houserule should be communicated before play starts, but what the OP describes is actually pretty close to how I DM. Limited short rests (not that give a hard cap, but I run the world as a living world and monsters and NPCs dont' just stop whenever the PCs want to rest), and I've houseruled the healing rate down myself.</p><p></p><p>Also, it sounds like the OP wants to cast a lot of spells, so I'd suggest playing a different class as well. One of the things to keep warlocks from becoming OP is their limited spell slots. If you give them short rests all the time (essentially negating this balancing mechanic), they will far outshine all other classes.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6406648, member: 15700"] I can't disagree with this more. Wanting a certain flavor in your game and not catering to players doesn't make you a bad DM, and certainly doesn't make you an ignorant one. I do agree that any houserule should be communicated before play starts, but what the OP describes is actually pretty close to how I DM. Limited short rests (not that give a hard cap, but I run the world as a living world and monsters and NPCs dont' just stop whenever the PCs want to rest), and I've houseruled the healing rate down myself. Also, it sounds like the OP wants to cast a lot of spells, so I'd suggest playing a different class as well. One of the things to keep warlocks from becoming OP is their limited spell slots. If you give them short rests all the time (essentially negating this balancing mechanic), they will far outshine all other classes. [/QUOTE]
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DM purposely gimping my Warlock
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