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DM purposely gimping my Warlock
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<blockquote data-quote="Zaran" data-source="post: 6407166" data-attributes="member: 56710"><p>The Hit Die house rule is the worst. Just because it's old school doesn't mean it's not silly. There is no reason for a 10th level fighter to not be at full power for 10 days when a first level fighter can do it in one. If he wants to limit resources from a full rest he should make it so you ONLY get Hit dice back and any lost hit points you have need to be gained through spending those hit dice (or magical healing). On the short rests, I don't think my group has done more than one short rest in a day. They are generally afraid to do rest for an hour during times they need it. Good luck finding places to rest in the Castle.</p><p></p><p>And while it did seem like your post was a bit aggressive I don't really see why you haven't just pulled out of the group. It seems like you and the GM have clashing personalities and you aren't going to have much fun.</p></blockquote><p></p>
[QUOTE="Zaran, post: 6407166, member: 56710"] The Hit Die house rule is the worst. Just because it's old school doesn't mean it's not silly. There is no reason for a 10th level fighter to not be at full power for 10 days when a first level fighter can do it in one. If he wants to limit resources from a full rest he should make it so you ONLY get Hit dice back and any lost hit points you have need to be gained through spending those hit dice (or magical healing). On the short rests, I don't think my group has done more than one short rest in a day. They are generally afraid to do rest for an hour during times they need it. Good luck finding places to rest in the Castle. And while it did seem like your post was a bit aggressive I don't really see why you haven't just pulled out of the group. It seems like you and the GM have clashing personalities and you aren't going to have much fun. [/QUOTE]
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