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DM purposely gimping my Warlock
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<blockquote data-quote="Astrosicebear" data-source="post: 6410193" data-attributes="member: 67017"><p>I only saw this post on this forum. Not sure what you are referring to multiple forums... unless you are referring to the roll20 post for their game. I will not fault him for asking advise, which is clearly what he did in the OP.</p><p></p><p><em>What do you all think about his crazy house rules and how it would affect you if you were playing the human Warlock?</em></p><p></p><p>You explained all the context of the situation without any of the actual content. The player NEVER bashed his DM. Never said he was a loser, or a neanderthal. He simply posted his gripes with the house rules and how they affected him. Was he a little overzealous on how much it impacted his character? Maybe a bit, but I wont fault him for emotionalism. And none of it was blatantly false. Those changes would and did negatively affect him.</p><p></p><p>Facts:</p><ul> <li data-xf-list-type="ul">DM sprang impromptu house rules</li> <li data-xf-list-type="ul">DM restricted access to weapons, armor, and races without jsutification</li> <li data-xf-list-type="ul">DM tried to ban his warlock abilities</li> <li data-xf-list-type="ul">DM never tried to appease the player, but instead told him to leave</li> </ul><p></p><p>In response, the player tried to seek help in reaching an agreement to continue with the game. Everyone said leave the game, which is the right thing to do. Now we are talking about the actions of the DM.</p><p></p><p></p><p></p><p></p><p></p><p>You said all new DMs should stick with pre-published material. </p><p></p><p>I said, and I quote:</p><p></p><p></p><p><em>If the DM wants to run a game, they should be competent in the material.</em></p><p></p><p><em>This also isnt a situation where the DM and friends just picked up a book and sat down to play. This is an online RPG community site with plenty of time and opportunity for clear and concise communication. The PDF and PHB has been out for months. <u>Any self-respecting prospective DM would have a basic grasp of that material. And if he was 'new', maybe <strong>he </strong>should have stuck to published adventures or core homebrew for the first game, instead of a module conversion from a previous edition.</u></em></p><p></p><p>Would you care to twist my words more? I see how well it's doing proving your case.</p><p></p><p></p><p></p><p></p><p>My Point, and has been, that you dont grow a community/game by promoting this style of DMing.</p><p></p><p></p><p></p><p></p><p></p><p>My Agenda, is to to protect players and ensure they have a valid, worthwhile, and fun experience in a game. It is NOT to protect the self-interests of power hungry, draconian DMs. In fact I go further to say my agenda would to educate said DMs and players about the ins and outs of DMing, to ensure my agenda serves to propagate a positive, fulfilling experience with Dungeons and Dragons.</p><p></p><p></p><p></p><p>Wrong.</p><p></p><p>If there's a victim here is Ravenloft. Because for as evil and nasty as Strahd is, he did nothing to deserve this DM.</p></blockquote><p></p>
[QUOTE="Astrosicebear, post: 6410193, member: 67017"] I only saw this post on this forum. Not sure what you are referring to multiple forums... unless you are referring to the roll20 post for their game. I will not fault him for asking advise, which is clearly what he did in the OP. [I]What do you all think about his crazy house rules and how it would affect you if you were playing the human Warlock?[/I] You explained all the context of the situation without any of the actual content. The player NEVER bashed his DM. Never said he was a loser, or a neanderthal. He simply posted his gripes with the house rules and how they affected him. Was he a little overzealous on how much it impacted his character? Maybe a bit, but I wont fault him for emotionalism. And none of it was blatantly false. Those changes would and did negatively affect him. Facts: [LIST] [*]DM sprang impromptu house rules [*]DM restricted access to weapons, armor, and races without jsutification [*]DM tried to ban his warlock abilities [*]DM never tried to appease the player, but instead told him to leave [/LIST] In response, the player tried to seek help in reaching an agreement to continue with the game. Everyone said leave the game, which is the right thing to do. Now we are talking about the actions of the DM. You said all new DMs should stick with pre-published material. I said, and I quote: [I]If the DM wants to run a game, they should be competent in the material.[/I] [I]This also isnt a situation where the DM and friends just picked up a book and sat down to play. This is an online RPG community site with plenty of time and opportunity for clear and concise communication. The PDF and PHB has been out for months. [U]Any self-respecting prospective DM would have a basic grasp of that material. And if he was 'new', maybe [B]he [/B]should have stuck to published adventures or core homebrew for the first game, instead of a module conversion from a previous edition.[/U][/I] Would you care to twist my words more? I see how well it's doing proving your case. My Point, and has been, that you dont grow a community/game by promoting this style of DMing. My Agenda, is to to protect players and ensure they have a valid, worthwhile, and fun experience in a game. It is NOT to protect the self-interests of power hungry, draconian DMs. In fact I go further to say my agenda would to educate said DMs and players about the ins and outs of DMing, to ensure my agenda serves to propagate a positive, fulfilling experience with Dungeons and Dragons. Wrong. If there's a victim here is Ravenloft. Because for as evil and nasty as Strahd is, he did nothing to deserve this DM. [/QUOTE]
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