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*Dungeons & Dragons
DM purposely gimping my Warlock
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<blockquote data-quote="Elf Witch" data-source="post: 6410798" data-attributes="member: 9037"><p>Joe Liker first of all can we get rid of the term legally. DMs have the right to restrict things in their games. Now they need to tell the players upfront when creating characters. Though I didn't read that he stopped the spells he stopped him from getting slots back because of the way he was doing rests. That is not the same as saying you can't do X spell.</p><p></p><p>Really no one is this thread has used the words bad DM, incompetent DM, draconian DM? That is making a judgement on a DM that you have not met not talked to and who has not shared his side of the story. Though from the private group discussion that the OP posted here I see a DM saying words like I am sorry, I did say from the beginning this would be a different and difficult campaign. The DM did point out the exaggeration of the player and pointed out all the things he could still do showing that he was not as gimped as the players was saying. </p><p></p><p>Astrosicebear</p><p></p><p>Excuse me a DM does not have to justify why he is starting the party with limited resources. I have played in many a game where we started with nothing. The player had to know this at the very beginning and if he didn't like it or the fact that the DM said human only he shoud have said no thank you and found another group on Roll20 that fit his playstyle better. </p><p></p><p>You were not there we don't know when the DM discussed house rules but like I said it was during the first session so that is hardly springing it on the players. Now in a perfect game the DM would have a list of house rules ahead of time. But bringing up a house rule in the first session has often happened in the games I play in. DMs get busy and they forget things. The player does not like this house rule because he thinks it gimps his warlock well maybe it does but to the the point he is claiming. At this point the player should have talked to privately to the DM and if he couldn't reach an agreement that worked then he needed to leave the game. I don't have an issue with coming to another forum to vent about it but I do have major issues of him posting conversations from a private talk with him and the other player and DM.</p><p></p><p>So you think you are superplayer whose goal is to fly around and save poor players from mean draconian DMs. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> The best advice to give an unhappy player who can't work things out with their DM is to simply find another game.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6410798, member: 9037"] Joe Liker first of all can we get rid of the term legally. DMs have the right to restrict things in their games. Now they need to tell the players upfront when creating characters. Though I didn't read that he stopped the spells he stopped him from getting slots back because of the way he was doing rests. That is not the same as saying you can't do X spell. Really no one is this thread has used the words bad DM, incompetent DM, draconian DM? That is making a judgement on a DM that you have not met not talked to and who has not shared his side of the story. Though from the private group discussion that the OP posted here I see a DM saying words like I am sorry, I did say from the beginning this would be a different and difficult campaign. The DM did point out the exaggeration of the player and pointed out all the things he could still do showing that he was not as gimped as the players was saying. Astrosicebear Excuse me a DM does not have to justify why he is starting the party with limited resources. I have played in many a game where we started with nothing. The player had to know this at the very beginning and if he didn't like it or the fact that the DM said human only he shoud have said no thank you and found another group on Roll20 that fit his playstyle better. You were not there we don't know when the DM discussed house rules but like I said it was during the first session so that is hardly springing it on the players. Now in a perfect game the DM would have a list of house rules ahead of time. But bringing up a house rule in the first session has often happened in the games I play in. DMs get busy and they forget things. The player does not like this house rule because he thinks it gimps his warlock well maybe it does but to the the point he is claiming. At this point the player should have talked to privately to the DM and if he couldn't reach an agreement that worked then he needed to leave the game. I don't have an issue with coming to another forum to vent about it but I do have major issues of him posting conversations from a private talk with him and the other player and DM. So you think you are superplayer whose goal is to fly around and save poor players from mean draconian DMs. :lol: The best advice to give an unhappy player who can't work things out with their DM is to simply find another game. [/QUOTE]
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