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DM Question: How can I keep my players from taking 3 days to check a room?
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<blockquote data-quote="StealthyMark" data-source="post: 219711" data-attributes="member: 963"><p>Thorough searching (Taking 20) of a 20' x 30' room (10' high) takes 80 minutes for the walls, 48 minutes for the floor and 48 minutes for the ceiling. A quick search (Taking 10) of the same room takes</p><p>4 minutes for the walls, 2:24 minutes for the floor and 2:24 minutes for the ceiling. If more than one character takes part in the search, divide above times by the number of searchers.</p><p></p><p>Most often, you simply don't have the time to search one room for three days. Your enemies may have a schedule, and you could miss an important opportunity to attack. Enemies could regroup, bringing new troops and other resources.</p><p></p><p>You (as DM) could play the search out (Where? How?). After the second (realtime) hour of searching, your players will become very bored and move on to real adventures.</p><p></p><p>Low level adventurers: You need plenty of torches and oil, to light the area you are searching. You also need loads of food.</p><p></p><p>Medium level adventurers: You may have permanent light sources. You may be able to feed yourself (<em>Create Food and Drink</em>).</p><p></p><p>High level adventurers: Powerful divination magic helps you finding all you're looking for. You often don't have to search.</p></blockquote><p></p>
[QUOTE="StealthyMark, post: 219711, member: 963"] Thorough searching (Taking 20) of a 20' x 30' room (10' high) takes 80 minutes for the walls, 48 minutes for the floor and 48 minutes for the ceiling. A quick search (Taking 10) of the same room takes 4 minutes for the walls, 2:24 minutes for the floor and 2:24 minutes for the ceiling. If more than one character takes part in the search, divide above times by the number of searchers. Most often, you simply don't have the time to search one room for three days. Your enemies may have a schedule, and you could miss an important opportunity to attack. Enemies could regroup, bringing new troops and other resources. You (as DM) could play the search out (Where? How?). After the second (realtime) hour of searching, your players will become very bored and move on to real adventures. Low level adventurers: You need plenty of torches and oil, to light the area you are searching. You also need loads of food. Medium level adventurers: You may have permanent light sources. You may be able to feed yourself ([I]Create Food and Drink[/I]). High level adventurers: Powerful divination magic helps you finding all you're looking for. You often don't have to search. [/QUOTE]
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DM Question: How can I keep my players from taking 3 days to check a room?
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