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DM Question: How can I keep my players from taking 3 days to check a room?
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<blockquote data-quote="Pielorinho" data-source="post: 219862" data-attributes="member: 259"><p>Another option:</p><p></p><p>Allow up to three people to use the "aid another" action on a search roll. One holds the lantern, one hands the primary searcher whatever tools are needed and/or picks up carpets, debris, etc. for the primary searcher, and one looks over the primary searcher's shoulder for details the primary searcher misses.</p><p></p><p>Assuming all the aiders have no penalty on their search rolls, they can take ten on searching. If the primary searcher also takes ten, it's equivalent to taking 16.</p><p></p><p>It's still not as good as taking 20, but it happens much, much faster, so the searchers may be willing to use this alternative.</p><p></p><p>I agree that it oughtta be fatiguing to take 20 for too long. I think I'd impose a -2 cumulative penalty for each hour after the first that's spent searching. An hour's rest will reset the penalty.</p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 219862, member: 259"] Another option: Allow up to three people to use the "aid another" action on a search roll. One holds the lantern, one hands the primary searcher whatever tools are needed and/or picks up carpets, debris, etc. for the primary searcher, and one looks over the primary searcher's shoulder for details the primary searcher misses. Assuming all the aiders have no penalty on their search rolls, they can take ten on searching. If the primary searcher also takes ten, it's equivalent to taking 16. It's still not as good as taking 20, but it happens much, much faster, so the searchers may be willing to use this alternative. I agree that it oughtta be fatiguing to take 20 for too long. I think I'd impose a -2 cumulative penalty for each hour after the first that's spent searching. An hour's rest will reset the penalty. Daniel [/QUOTE]
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DM Question: How can I keep my players from taking 3 days to check a room?
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