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DM question: how much do you incorporate PC backgrounds into the campaign?
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<blockquote data-quote="Blue" data-source="post: 7935659" data-attributes="member: 20564"><p>That's a quirk of the DM. A rather zealous quirk. Unless it was part of Session 0 that backgrounds were mandatory. It doesn't really have anything to do with the concept of backstories, it's about that DM.</p><p></p><p></p><p></p><p>Depends what you mean. If you are talking about DM favoritism, that again is part of the DM and they will find a way to justify it no matter what.</p><p></p><p>If you are talking about something like "we can trust this person, they are my long time mentor" so you know a questgiver isn't trying to screw you over, then yes - tying a character into the world has given the DM a method to not be distrustful. By the same token, that mentor can easily act as a hook if kidnapped or whatever.</p><p></p><p></p><p></p><p>A player giving a backstory should absolutely expect it will be mined for hooks. That's one of the biggest reasons why you create a backstory. You are creating NPCs, locations and organizations and giving them to the DM to use. Just like any other ones, that does mean that they are things you may not know about them.</p><p></p><p>Thoguh it sounds like a DM is being too heavy-handed in doing that in your example above, especially if they are not trying to true it with what was written about the character's mother.</p></blockquote><p></p>
[QUOTE="Blue, post: 7935659, member: 20564"] That's a quirk of the DM. A rather zealous quirk. Unless it was part of Session 0 that backgrounds were mandatory. It doesn't really have anything to do with the concept of backstories, it's about that DM. Depends what you mean. If you are talking about DM favoritism, that again is part of the DM and they will find a way to justify it no matter what. If you are talking about something like "we can trust this person, they are my long time mentor" so you know a questgiver isn't trying to screw you over, then yes - tying a character into the world has given the DM a method to not be distrustful. By the same token, that mentor can easily act as a hook if kidnapped or whatever. A player giving a backstory should absolutely expect it will be mined for hooks. That's one of the biggest reasons why you create a backstory. You are creating NPCs, locations and organizations and giving them to the DM to use. Just like any other ones, that does mean that they are things you may not know about them. Thoguh it sounds like a DM is being too heavy-handed in doing that in your example above, especially if they are not trying to true it with what was written about the character's mother. [/QUOTE]
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DM question: how much do you incorporate PC backgrounds into the campaign?
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