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General Tabletop Discussion
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DM question: how much do you incorporate PC backgrounds into the campaign?
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<blockquote data-quote="Sacrosanct" data-source="post: 7938937" data-attributes="member: 15700"><p>Wow. You’ve managed to express both selfishness (What I want is most important to the game, regardless of how anyone else may feel) and insults (calling their friend part of a peanut gallery) in one post.</p><p></p><p>One of the biggest failings of a DM is when they assume their idea is always better than any players idea. It’s arrogant, often untrue, and leads to people feeling like they are being treated like kids with no input. A bad recipe for a social game where everyone is supposed to have fun.</p><p></p><p>Ive been DMing over 35 years, with thousands of games. I can say with confidence (and I’m sure many will agree with me here) that some of the best sessions were when the players did something unexpected, or unusual, or creative that wasn’t preplanned by me. It makes the players feel involved, and like their decisions matter to the game world. No one is saying you have to cater to the players and change core game world NPCs or events just because a player wants to, but players should have the ability to play their PCs how they want. If they want to go break out a cousin from prison, then you as the DM should facilitate that and treat the world as a living world that reacts to that. There is a reason why railroading is universally regarded as a bad thing.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7938937, member: 15700"] Wow. You’ve managed to express both selfishness (What I want is most important to the game, regardless of how anyone else may feel) and insults (calling their friend part of a peanut gallery) in one post. One of the biggest failings of a DM is when they assume their idea is always better than any players idea. It’s arrogant, often untrue, and leads to people feeling like they are being treated like kids with no input. A bad recipe for a social game where everyone is supposed to have fun. Ive been DMing over 35 years, with thousands of games. I can say with confidence (and I’m sure many will agree with me here) that some of the best sessions were when the players did something unexpected, or unusual, or creative that wasn’t preplanned by me. It makes the players feel involved, and like their decisions matter to the game world. No one is saying you have to cater to the players and change core game world NPCs or events just because a player wants to, but players should have the ability to play their PCs how they want. If they want to go break out a cousin from prison, then you as the DM should facilitate that and treat the world as a living world that reacts to that. There is a reason why railroading is universally regarded as a bad thing. [/QUOTE]
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DM question: how much do you incorporate PC backgrounds into the campaign?
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