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*TTRPGs General
DM question: how much do you incorporate PC backgrounds into the campaign?
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<blockquote data-quote="hawkeyefan" data-source="post: 7939163" data-attributes="member: 6785785"><p>I'm sure you've had bad ideas.....or at least, ideas that would be on par with what your players may offer.....and everyone's managed. Every GM is going to have some off nights, or ideas that don't play the way they hoped.</p><p></p><p></p><p></p><p>I think there's a ton of options. Sure, there may be some common elements, or some archetypes that appear more often, and that's fine....but there's always some way to make a character unique, whether it's in play or prior to play.</p><p></p><p></p><p></p><p>Orrrrrr.....you could try something different that maybe removes that problem?</p><p></p><p></p><p></p><p>Sure, I selected mundane options that might offer more than the average turnip farmer. But there are also far less mundane options that you could use. </p><p></p><p>What if the caravan guard witnessed the slaughter of the crown prince by strange shadowy beings? What if the urchin is actually the baseborn child of the king? And what if the apprentice knows of the dark threat that is looming over the kingdom? </p><p></p><p>Their backstories could connect them in meaningful ways that play into the idea that the GM has. And you may call it coincidence or cheesy, I suppose, but that's how people tend to meet.....because circumstances draw them together.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7939163, member: 6785785"] I'm sure you've had bad ideas.....or at least, ideas that would be on par with what your players may offer.....and everyone's managed. Every GM is going to have some off nights, or ideas that don't play the way they hoped. I think there's a ton of options. Sure, there may be some common elements, or some archetypes that appear more often, and that's fine....but there's always some way to make a character unique, whether it's in play or prior to play. Orrrrrr.....you could try something different that maybe removes that problem? Sure, I selected mundane options that might offer more than the average turnip farmer. But there are also far less mundane options that you could use. What if the caravan guard witnessed the slaughter of the crown prince by strange shadowy beings? What if the urchin is actually the baseborn child of the king? And what if the apprentice knows of the dark threat that is looming over the kingdom? Their backstories could connect them in meaningful ways that play into the idea that the GM has. And you may call it coincidence or cheesy, I suppose, but that's how people tend to meet.....because circumstances draw them together. [/QUOTE]
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DM question: how much do you incorporate PC backgrounds into the campaign?
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