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DM question: how much do you incorporate PC backgrounds into the campaign?
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<blockquote data-quote="pemerton" data-source="post: 7944284" data-attributes="member: 42582"><p>I have bolded the false statement in this post. In my view, based on my experience, it is obviously false.</p><p></p><p>When I play (which is much less often than when I GM, but it does happen from time to time) I play my character as a real person in a believable world. As one component of that, I engage the fictional world <em>on its own terms, as it is narrated to me by the GM</em>. I don't worry about the <em>real world </em>issue of how the GM decided to narrate A rather than B.</p><p></p><p>I've also underlined a clause in the post. That clause is incoherent. A person in the real world (eg me the player) <em>cannot </em>act purely on something that is purely imaginary, ie "internal causality". I act for reasons that exist in the real world, such as (to quote) <em>pretending to be a real person in a believable world</em>. That act of pretence is largely independent of how other participants make their decisions. Of course if other participants take decisions that puncture the believability of the world, that might be an issue. But it's not remotely unbelievable - though of course it might be incredibly <em>shocking </em>- that my brother has joined the cult, or that Darth Vader is my father.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7944284, member: 42582"] I have bolded the false statement in this post. In my view, based on my experience, it is obviously false. When I play (which is much less often than when I GM, but it does happen from time to time) I play my character as a real person in a believable world. As one component of that, I engage the fictional world [I]on its own terms, as it is narrated to me by the GM[/I]. I don't worry about the [I]real world [/I]issue of how the GM decided to narrate A rather than B. I've also underlined a clause in the post. That clause is incoherent. A person in the real world (eg me the player) [I]cannot [/I]act purely on something that is purely imaginary, ie "internal causality". I act for reasons that exist in the real world, such as (to quote) [I]pretending to be a real person in a believable world[/I]. That act of pretence is largely independent of how other participants make their decisions. Of course if other participants take decisions that puncture the believability of the world, that might be an issue. But it's not remotely unbelievable - though of course it might be incredibly [I]shocking [/I]- that my brother has joined the cult, or that Darth Vader is my father. [/QUOTE]
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DM question: how much do you incorporate PC backgrounds into the campaign?
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