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Dm quit, should I take over?
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<blockquote data-quote="frankthedm" data-source="post: 2756232" data-attributes="member: 1164"><p>Once a group starts up a new game it can be VERY hard to pick it up again doen the road.</p><p></p><p>I recommend</p><p></p><p>Do a crash course through the DMG, MM and as many DMing articles as you can. Run an adventure where within the first 3/4s of the session they find the world is at stake from a very major extra planar threat. The gods themselves are trying to "Break off" the demiplane the threat is coming from, but even their efforts man not be fast enough. The PCs realize the only real hope is to enter the demiplane and neutralize as much of the threat as they can. If they go in , they wind up in an alien world where CR has little meaning, some critters in the distance are so large and ugly they hurt to look at and there is likely no way back since the gods are blocking all things trying to get into the real world. </p><p></p><p>If you have seen the recent Justice Leauge episode: The Terror beyond, you'll have a good idea for the adventure.</p><p></p><p>Try and use this as a way to familiarize yourself with the rules and how things work. Let the players trounce a lot of the encounters so they can enjoy their abilities{and so they don't notice how much you are winging it. But in the end make sure it is the Games finale. </p><p></p><p>Then go to the 1st level game.</p></blockquote><p></p>
[QUOTE="frankthedm, post: 2756232, member: 1164"] Once a group starts up a new game it can be VERY hard to pick it up again doen the road. I recommend Do a crash course through the DMG, MM and as many DMing articles as you can. Run an adventure where within the first 3/4s of the session they find the world is at stake from a very major extra planar threat. The gods themselves are trying to "Break off" the demiplane the threat is coming from, but even their efforts man not be fast enough. The PCs realize the only real hope is to enter the demiplane and neutralize as much of the threat as they can. If they go in , they wind up in an alien world where CR has little meaning, some critters in the distance are so large and ugly they hurt to look at and there is likely no way back since the gods are blocking all things trying to get into the real world. If you have seen the recent Justice Leauge episode: The Terror beyond, you'll have a good idea for the adventure. Try and use this as a way to familiarize yourself with the rules and how things work. Let the players trounce a lot of the encounters so they can enjoy their abilities{and so they don't notice how much you are winging it. But in the end make sure it is the Games finale. Then go to the 1st level game. [/QUOTE]
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