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<blockquote data-quote="The Fighter-Cricket" data-source="post: 6753799" data-attributes="member: 32852"><p>I think that D&D and especially the part of the DM is often misunderstood. Many people think that the game will unfold itself in a natural, almost magical way when you play and everyone knows exactly what they should be doing. You can go to an evening of D&D with this mindset and sometimes you will have a great time. But more often what you experience at the game table will be disappointing. You will ask yourself "Why didn't the story/atmosphere/etc. unfold just as I wanted? Why haven't the others played the game like they were supposed to?". And you will stay disappointed if you don't realize that nobody can fulfill the other's expectations without knowing what those expectations really are. D&D is in its core a highly social game. But interestingly enough that keeps being forgotten (or let's say, just not talked about that much). Some people don't realize that in order to have a fulfilling game you have to talk about what and how you want to play. </p><p></p><p>Its the easiest thing in the world really - but often neglected. And I'm not sure why this is the case. Maybe because the DM's guides didn't touch upon this as much as they should? Maybe because how we learned the game from other people?* </p><p></p><p></p><p>---</p><p>* </p><p>I certainly had to learn this through gaming experience (and getting older). In highschool (or the equivalent of it in my part of the world) I was often frustrated that my players were (in my opinion) either too dumb to appreciate my story, too inattentive to read the clues right that I had given them, or too lazy to be involved in the history of my game world. I paused for several years after school. Later I tried to pick the game up again and started to learn about DMing techniques and the underlying (social) mechanics of a TTRPG. This is the time where I started playing 4E because it was so "gamey". Now this whole thing started to feel like a real game - a social event with your friends while all of you have a good time. (But I digres...)</p></blockquote><p></p>
[QUOTE="The Fighter-Cricket, post: 6753799, member: 32852"] I think that D&D and especially the part of the DM is often misunderstood. Many people think that the game will unfold itself in a natural, almost magical way when you play and everyone knows exactly what they should be doing. You can go to an evening of D&D with this mindset and sometimes you will have a great time. But more often what you experience at the game table will be disappointing. You will ask yourself "Why didn't the story/atmosphere/etc. unfold just as I wanted? Why haven't the others played the game like they were supposed to?". And you will stay disappointed if you don't realize that nobody can fulfill the other's expectations without knowing what those expectations really are. D&D is in its core a highly social game. But interestingly enough that keeps being forgotten (or let's say, just not talked about that much). Some people don't realize that in order to have a fulfilling game you have to talk about what and how you want to play. Its the easiest thing in the world really - but often neglected. And I'm not sure why this is the case. Maybe because the DM's guides didn't touch upon this as much as they should? Maybe because how we learned the game from other people?* --- * I certainly had to learn this through gaming experience (and getting older). In highschool (or the equivalent of it in my part of the world) I was often frustrated that my players were (in my opinion) either too dumb to appreciate my story, too inattentive to read the clues right that I had given them, or too lazy to be involved in the history of my game world. I paused for several years after school. Later I tried to pick the game up again and started to learn about DMing techniques and the underlying (social) mechanics of a TTRPG. This is the time where I started playing 4E because it was so "gamey". Now this whole thing started to feel like a real game - a social event with your friends while all of you have a good time. (But I digres...) [/QUOTE]
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