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<blockquote data-quote="Lanefan" data-source="post: 6755732" data-attributes="member: 29398"><p>First off, there's nothing at all wrong with having some level variance within the party; and there's a whole lot of logical reasons why it might happen. A variance of 4 levels is about as wide as I've seen it get (excluding henches and hirelings), but a variance of 2 or 3 is very common. Having everyone always be the same level seems a bit forced.</p><p></p><p>If the variance is 5 or more there's usually going to be a good in-game reason for it; an example: I'm in a game that unfortunately doesn't get played very often where one of my characters was 5th level and the rest of the party was 8th-11th; my other is 10th. The in-game reasons were twofold: one, he's either betrothed to or already married to (it's unclear which, long story) the 11th-level character; and two, it seems he's for some reason essential for the story.</p><p></p><p>He's caught up a bit - he's 7th now and the rest are 9th-11th.</p><p>Err...huh? In pre-3e a death-revival cycle didn't affect your level or xp at all other than not getting xp for things that happened while you were dead; but it did cost you a Con point. It was 3e that brought in level loss (well, after a fashion) as a death-revival thing.</p><p></p><p>Lan-"he even tried to retire when last in town, they had to use magic to haul him along"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6755732, member: 29398"] First off, there's nothing at all wrong with having some level variance within the party; and there's a whole lot of logical reasons why it might happen. A variance of 4 levels is about as wide as I've seen it get (excluding henches and hirelings), but a variance of 2 or 3 is very common. Having everyone always be the same level seems a bit forced. If the variance is 5 or more there's usually going to be a good in-game reason for it; an example: I'm in a game that unfortunately doesn't get played very often where one of my characters was 5th level and the rest of the party was 8th-11th; my other is 10th. The in-game reasons were twofold: one, he's either betrothed to or already married to (it's unclear which, long story) the 11th-level character; and two, it seems he's for some reason essential for the story. He's caught up a bit - he's 7th now and the rest are 9th-11th. Err...huh? In pre-3e a death-revival cycle didn't affect your level or xp at all other than not getting xp for things that happened while you were dead; but it did cost you a Con point. It was 3e that brought in level loss (well, after a fashion) as a death-revival thing. Lan-"he even tried to retire when last in town, they had to use magic to haul him along"-efan [/QUOTE]
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