Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
DM Quits The Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 6755836" data-attributes="member: 29398"><p>Well for one thing I run a system where not all classes bump at the same number of xp. For another, my game has level loss as an unfortunate side effect of getting hit by the wrong type of undead or from a few other rare effects. It also has unexpected level or xp gains sometimes via wish or deck of many things or other odd effects; do you not allow these either?</p><p></p><p>Also, even if I gave out xp like you do there'd still end up being differences in the long run: you don't get xp when you're dead, for example; nor if-when you retire to gain a skill or research a spell or whatever; nor if you're sitting in a cell somewhere waiting to be rescued, and so on. And, if a character dies in your game does its replacement come in at exactly the same xp?</p><p>Are you saying player but meaning character here? I don't care if the players succeed, but if their characters succeed then the party (in theory) succeeds right along with them...assuming, of course, that the goals of every character are the same as the goals of the party; not always the case. However, to me even that is looking one step too far.</p><p></p><p>The goal for each character is to survive.</p><p></p><p>Lan-"some play D&D as sport; I play it as war"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6755836, member: 29398"] Well for one thing I run a system where not all classes bump at the same number of xp. For another, my game has level loss as an unfortunate side effect of getting hit by the wrong type of undead or from a few other rare effects. It also has unexpected level or xp gains sometimes via wish or deck of many things or other odd effects; do you not allow these either? Also, even if I gave out xp like you do there'd still end up being differences in the long run: you don't get xp when you're dead, for example; nor if-when you retire to gain a skill or research a spell or whatever; nor if you're sitting in a cell somewhere waiting to be rescued, and so on. And, if a character dies in your game does its replacement come in at exactly the same xp? Are you saying player but meaning character here? I don't care if the players succeed, but if their characters succeed then the party (in theory) succeeds right along with them...assuming, of course, that the goals of every character are the same as the goals of the party; not always the case. However, to me even that is looking one step too far. The goal for each character is to survive. Lan-"some play D&D as sport; I play it as war"-efan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DM Quits The Game
Top