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DM Schticks That Grind Your Gears
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<blockquote data-quote="tonym" data-source="post: 2913787" data-attributes="member: 4127"><p>Gah! If figurines had been used, I'd have known he was in the bushes!! haha </p><p></p><p>Man, it was like that scene from Monty Python and the Holy Grail, where the two soldiers are guarding the entrance to the castle and they see Lancelot running towards them in the distance. He is far, far away. Very far. I'm talking far. Them BAM! He's right there, sticking his sword in one guard's spleen!</p><p></p><p>Oh! One more complaint. This mini-shunning DM never let my PC overtake any NPC that was fleeing! </p><p></p><p>Once my PC was going to attack a guy in a bedroom of a tavern. Before I could close the distance and stab him, he runs to the window, throws open the window, casts a spell and turns into a bird, then flies away. My PC pulls out his bow to shoot him, but the bird is out of range. How big was that dang room?! There wasn't a map or minis, so who knows?</p><p></p><p>If the situation was reversed, I would've been stabbed as I crossed the room, stabbed as I opened the window, stabbed as I cast the spell, stabbed as I flew away, and then shot with twenty arrows before I flew out of range.</p><p></p><p>So, yeh, I abominate the DM shtick in a mini-shunning campaign where the DM decides all PCs are slow and all enemies are fast. I guess DMs who do that think it makes the game more cinematic or some crap, but I don't like it. </p><p></p><p>Tony M</p></blockquote><p></p>
[QUOTE="tonym, post: 2913787, member: 4127"] Gah! If figurines had been used, I'd have known he was in the bushes!! haha Man, it was like that scene from Monty Python and the Holy Grail, where the two soldiers are guarding the entrance to the castle and they see Lancelot running towards them in the distance. He is far, far away. Very far. I'm talking far. Them BAM! He's right there, sticking his sword in one guard's spleen! Oh! One more complaint. This mini-shunning DM never let my PC overtake any NPC that was fleeing! Once my PC was going to attack a guy in a bedroom of a tavern. Before I could close the distance and stab him, he runs to the window, throws open the window, casts a spell and turns into a bird, then flies away. My PC pulls out his bow to shoot him, but the bird is out of range. How big was that dang room?! There wasn't a map or minis, so who knows? If the situation was reversed, I would've been stabbed as I crossed the room, stabbed as I opened the window, stabbed as I cast the spell, stabbed as I flew away, and then shot with twenty arrows before I flew out of range. So, yeh, I abominate the DM shtick in a mini-shunning campaign where the DM decides all PCs are slow and all enemies are fast. I guess DMs who do that think it makes the game more cinematic or some crap, but I don't like it. Tony M [/QUOTE]
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