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<blockquote data-quote="Greg K" data-source="post: 2914138" data-attributes="member: 5038"><p>The one character that got punished was a paladin. I gave the character a code in writing. Among the tenets.</p><p></p><p>1. Protect the weak and helpless</p><p>2. Be a beacon of courage, hope, and valour.</p><p></p><p>(note: We were playing under another system and I had warned the player about these two tenets on multiple occassions without any punishment).</p><p></p><p>The party was fighting an undead dragon. The sequence went something like this.</p><p></p><p>1. The fighter and barbarian both got paralyzed (both had rolled 1's on their saves). </p><p>2. The Paladin attempts to turn undead. The turn undead attempt failed (player rolls low)</p><p>3. Dragon moves in.</p><p>4. Paladin attempts to turn undead. fails again (player rolls low)</p><p>5. wizard casts spell that does some damage</p><p>6. Rogue moves to forefront to protect party and gets hit.</p><p>7. Paladin attempts to turn undead (is given warning that the weakest combatants are in the front; still tries to turn and rolls low).</p><p>8. Rogue gets hit multiple times (including a/critical) and falls unconcious</p><p>9. Wizard places himself between the dragon and the fallen rogue</p><p>10. Paladin begins to attempts to turn again </p><p>11. Wizard gets hit by Dragon twice and should be dead. However, as he showed the qualities that the Paladin was supposed to be displaying, I had the paladin's deity intervene.</p><p>12. Fighter and Barbarian are able to act and rush to face the dragon.</p></blockquote><p></p>
[QUOTE="Greg K, post: 2914138, member: 5038"] The one character that got punished was a paladin. I gave the character a code in writing. Among the tenets. 1. Protect the weak and helpless 2. Be a beacon of courage, hope, and valour. (note: We were playing under another system and I had warned the player about these two tenets on multiple occassions without any punishment). The party was fighting an undead dragon. The sequence went something like this. 1. The fighter and barbarian both got paralyzed (both had rolled 1's on their saves). 2. The Paladin attempts to turn undead. The turn undead attempt failed (player rolls low) 3. Dragon moves in. 4. Paladin attempts to turn undead. fails again (player rolls low) 5. wizard casts spell that does some damage 6. Rogue moves to forefront to protect party and gets hit. 7. Paladin attempts to turn undead (is given warning that the weakest combatants are in the front; still tries to turn and rolls low). 8. Rogue gets hit multiple times (including a/critical) and falls unconcious 9. Wizard places himself between the dragon and the fallen rogue 10. Paladin begins to attempts to turn again 11. Wizard gets hit by Dragon twice and should be dead. However, as he showed the qualities that the Paladin was supposed to be displaying, I had the paladin's deity intervene. 12. Fighter and Barbarian are able to act and rush to face the dragon. [/QUOTE]
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