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<blockquote data-quote="Keifer113" data-source="post: 2916477" data-attributes="member: 41266"><p>So let me get this straight....From your post, you don't put any work into character background, or try to make your character have any fluff or extra cool things about it. You also don't mind if, while having a fun or challenging campaign, that your character dies and the DM tells you, sorry bud, don't bother showing up the next three weeks cause the campaign is going to end. You also don't mind if the DM throws traps or challenges that shouldn't be life threatening, but more a challenge, and if things go wrong, like a bunch of 1's rolled by a PC or a bunch of 20's rolled by the DM, then the DM shouldn't fudge things, to ensure that YOU have a fun time. </p><p></p><p>Like I said....the players make the story. As a DM, its my job to make sure they get to do that. If halfway through they all die, so be it. But I won't screw over a player by letting dice fall where they may. If the player screws up and asks for death, thinking they are invincible, then yeah, they die. Otherwise, I make sure my players have fun. Which is all its about at the end of the day. I guess we must agree to disagree how this is achieved.</p></blockquote><p></p>
[QUOTE="Keifer113, post: 2916477, member: 41266"] So let me get this straight....From your post, you don't put any work into character background, or try to make your character have any fluff or extra cool things about it. You also don't mind if, while having a fun or challenging campaign, that your character dies and the DM tells you, sorry bud, don't bother showing up the next three weeks cause the campaign is going to end. You also don't mind if the DM throws traps or challenges that shouldn't be life threatening, but more a challenge, and if things go wrong, like a bunch of 1's rolled by a PC or a bunch of 20's rolled by the DM, then the DM shouldn't fudge things, to ensure that YOU have a fun time. Like I said....the players make the story. As a DM, its my job to make sure they get to do that. If halfway through they all die, so be it. But I won't screw over a player by letting dice fall where they may. If the player screws up and asks for death, thinking they are invincible, then yeah, they die. Otherwise, I make sure my players have fun. Which is all its about at the end of the day. I guess we must agree to disagree how this is achieved. [/QUOTE]
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