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<blockquote data-quote="GQuail" data-source="post: 2993064" data-attributes="member: 30709"><p>My players have accused me often of this: to the point where a player specifically took a anti-Undead PrC and another took the chance of a new PC to make a Dread Necromancer, since they figured Undead come up enough that it was a safe bet. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /> However, my reasons for using them are much as you say: they're just relatively innocuous to insert into any dungeon, and don't require the logistics that a Troll, Kobold, Manticore or whatever needs to exist in the cave system/abandoned ruins/etc in question. The skeletons, ghouls or whatever can just be there: and best of all, there's rarely an ethical quandary. "Oh, no, we can't hit the mummies without talking to them, they're only USUALLY lawful evil" is rarely heard. ;-) </p><p></p><p>As you get higher in level, though, other monsters become open to fill this slot. Constructs are one, and some outsiders, oozes and elementals don't require too much thought either. But as long as you're doing a relatively small dungeon crawl or something which has genuinely been untouched for a long time, Undead are just so much easier. ;-)</p></blockquote><p></p>
[QUOTE="GQuail, post: 2993064, member: 30709"] My players have accused me often of this: to the point where a player specifically took a anti-Undead PrC and another took the chance of a new PC to make a Dread Necromancer, since they figured Undead come up enough that it was a safe bet. :-) However, my reasons for using them are much as you say: they're just relatively innocuous to insert into any dungeon, and don't require the logistics that a Troll, Kobold, Manticore or whatever needs to exist in the cave system/abandoned ruins/etc in question. The skeletons, ghouls or whatever can just be there: and best of all, there's rarely an ethical quandary. "Oh, no, we can't hit the mummies without talking to them, they're only USUALLY lawful evil" is rarely heard. ;-) As you get higher in level, though, other monsters become open to fill this slot. Constructs are one, and some outsiders, oozes and elementals don't require too much thought either. But as long as you're doing a relatively small dungeon crawl or something which has genuinely been untouched for a long time, Undead are just so much easier. ;-) [/QUOTE]
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