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General Tabletop Discussion
*TTRPGs General
DM screen or no DM screen? That is the question...
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<blockquote data-quote="takyris" data-source="post: 930877" data-attributes="member: 5171"><p>Not to hijack, but here's one for thought:</p><p></p><p>If you do use a screen, that implies that you make some (or most?) rolls behind the screen, so that the players can't see them.</p><p></p><p>Currently, I let my PCs roll everything themselves. I roll my monster attacks and saves and hide checks behind the screen. It's had the somewhat bummerful effect of having the players take different actions depending on whether their ranger rolled a "2" or an "18" on his Spot check. In the first case, they tend to say, "Well, I don't see anything, but let's be careful nonetheless." In the second case, they tend to say, "Nope, s'all clear, relax and hunt for loot..." Not all players, mind you, and some players get annoyed when the ranger does exactly this behavior.</p><p></p><p>In my next campaign, I'm going to be changing... not rules, but some of our gameplay. I plan on "taking back" some of the rolls as the DM. d20 Modern lists rolls that the DM should feel free to do himself and hide from players, even when it's players making the roll. I believe that they list:</p><p></p><p>Bluff</p><p>Demolitions (setting explosives)</p><p>Diplomacy</p><p>Disable Device</p><p>Disguise</p><p>Hide</p><p>Investigate</p><p>Listen</p><p>Move Silently</p><p>Search</p><p>Spot</p><p></p><p>Those are skills for which the PC does not have the ability to gauge how well they are doing without outside information (like having orcs suddenly start throwing spears at them when they thought they were hidden very well). If you try to Bluff someone into letting you into their hideout, and they attack, they MIGHT be attacking because you blew your Bluff check, but they MIGHT be attacking because they had information about you already, and the whole deal with you thinking you could sneak in was a big ol' trap. That's kind of a nice distinction to NOT let the players make on their own, via the "Well, I rolled a 16, so they obviously knew we were coming" route.</p><p></p><p>How many DMs roll these things for the players -- or make the players roll it but not look at it or something weird like that?</p></blockquote><p></p>
[QUOTE="takyris, post: 930877, member: 5171"] Not to hijack, but here's one for thought: If you do use a screen, that implies that you make some (or most?) rolls behind the screen, so that the players can't see them. Currently, I let my PCs roll everything themselves. I roll my monster attacks and saves and hide checks behind the screen. It's had the somewhat bummerful effect of having the players take different actions depending on whether their ranger rolled a "2" or an "18" on his Spot check. In the first case, they tend to say, "Well, I don't see anything, but let's be careful nonetheless." In the second case, they tend to say, "Nope, s'all clear, relax and hunt for loot..." Not all players, mind you, and some players get annoyed when the ranger does exactly this behavior. In my next campaign, I'm going to be changing... not rules, but some of our gameplay. I plan on "taking back" some of the rolls as the DM. d20 Modern lists rolls that the DM should feel free to do himself and hide from players, even when it's players making the roll. I believe that they list: Bluff Demolitions (setting explosives) Diplomacy Disable Device Disguise Hide Investigate Listen Move Silently Search Spot Those are skills for which the PC does not have the ability to gauge how well they are doing without outside information (like having orcs suddenly start throwing spears at them when they thought they were hidden very well). If you try to Bluff someone into letting you into their hideout, and they attack, they MIGHT be attacking because you blew your Bluff check, but they MIGHT be attacking because they had information about you already, and the whole deal with you thinking you could sneak in was a big ol' trap. That's kind of a nice distinction to NOT let the players make on their own, via the "Well, I rolled a 16, so they obviously knew we were coming" route. How many DMs roll these things for the players -- or make the players roll it but not look at it or something weird like that? [/QUOTE]
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DM screen or no DM screen? That is the question...
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