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Dm Seeking Advice on How To Remotivate my self and my Group
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<blockquote data-quote="terrya" data-source="post: 5774484" data-attributes="member: 6672005"><p>[FONT=&quot]I have been playing DnD now in some form for about the last 13 years (Since my 7th Birthday). We started with 1E / 2E hybrid that was DM’d by my Father and played in by both me and my brother. Since its release we have moved over to a semi house ruled 3.5 that is played really as a more rules heavy 1E. We have always used published adventures as previously I was too young to write my own and now work limits my time BUT we do normally try to fit these adventures into our own game world which is an adapted Greyhawk as this was the setting all of my characters playing with my Father were made in and I hold a great fondness for the setting.</p><p></p><p>Lately i find however that with age the patience and tastes of the core 4 players in my group (my Self, My brother and 2 friends of mine from school) have changed quite drastically and in different directions which is leading to the game sessions becoming far less frequent and at times not that enjoyable. For a long time i felt that I as the main DM was the only one who felt this way but after speaking to my brother he has also agreed the following:</p><p></p><p> 1. The best DND was played using 1E / 2E with my father Dming (which is sadly not an option anymore due to his work commitments)</p><p></p><p>2. None of us are making any real attempt to role Play or become attached to our characters for probably about a year now</p><p></p><p>3. Due to the vast amount of time we have been playing we have used up I’d say north of about 100 published adventures and many have been played more than once (Caves of chaos, Temple of Elemental Evil, Giant Modules, Dungeon Crawl Classics making up the core of the replayed ones)</p><p></p><p>4. We have a very varied taste in what we want from a game. I’ll give you a little detail below[/FONT]</p><p> </p><ul> <li data-xf-list-type="ul">[FONT=&quot]We have 1 player who has no interest in role play and enjoys Dnd simply for the combat and winning that combat (To the extent that when I recently ran tomb of horrors for the group he near on refused to continue playing as he felt so out of place)[/FONT]</li> <li data-xf-list-type="ul">[FONT=&quot]Another one of our players, who also happens to be my closest friend, likes the idea of role play but is so totally useless at it and nervous about it he makes no real attempt and can find it very hard to get immersed in a campaign in recent months but will get bored quite rapidly if a campaign consists of nothing but combat.[/FONT]</li> <li data-xf-list-type="ul">[FONT=&quot]My brother is a brilliant role player and in all honesty is probably the strongest player out of the three but due to his age (15 9 when we started) throws temper tantrums constantly and can grind the pace of the game to a halt when he doesn’t get his own way which is further highlighting our current reluctance to play. He also is unable to maintain multiple characters without treating them as a singular individual with no separate goals. This can be a huge problem for realism and immersion in such a small group[/FONT]</li> <li data-xf-list-type="ul">[FONT=&quot]Then myself as a DM. I would like to think on my good day I am a great DM and I certainly have no problems putting the work in to bring a campaign together. The problem is I enjoy much more being a PC and developing a character and I find what I’m getting from the sessions is not justifying the work I have to put in to try and meet the tastes of 3 very different individuals.[/FONT]</li> </ul><p> [FONT=&quot]So what I’m really looking for here guys is some advice on what it is I’m doing wrong and how I can re motivate my players. We very much believe that Role play and Immersion / Realism need to be core parts of the game but at this point I’m willing to try anything to get back to a stage where I’m enjoying it again.[/FONT]</p><p> [FONT=&quot] [/FONT]</p><p> [FONT=&quot]Thanks in Advance!![/FONT]</p></blockquote><p></p>
[QUOTE="terrya, post: 5774484, member: 6672005"] [FONT="]I have been playing DnD now in some form for about the last 13 years (Since my 7th Birthday). We started with 1E / 2E hybrid that was DM’d by my Father and played in by both me and my brother. Since its release we have moved over to a semi house ruled 3.5 that is played really as a more rules heavy 1E. We have always used published adventures as previously I was too young to write my own and now work limits my time BUT we do normally try to fit these adventures into our own game world which is an adapted Greyhawk as this was the setting all of my characters playing with my Father were made in and I hold a great fondness for the setting. Lately i find however that with age the patience and tastes of the core 4 players in my group (my Self, My brother and 2 friends of mine from school) have changed quite drastically and in different directions which is leading to the game sessions becoming far less frequent and at times not that enjoyable. For a long time i felt that I as the main DM was the only one who felt this way but after speaking to my brother he has also agreed the following: 1. The best DND was played using 1E / 2E with my father Dming (which is sadly not an option anymore due to his work commitments) 2. None of us are making any real attempt to role Play or become attached to our characters for probably about a year now 3. Due to the vast amount of time we have been playing we have used up I’d say north of about 100 published adventures and many have been played more than once (Caves of chaos, Temple of Elemental Evil, Giant Modules, Dungeon Crawl Classics making up the core of the replayed ones) 4. We have a very varied taste in what we want from a game. I’ll give you a little detail below[/FONT] [LIST] [*][FONT="]We have 1 player who has no interest in role play and enjoys Dnd simply for the combat and winning that combat (To the extent that when I recently ran tomb of horrors for the group he near on refused to continue playing as he felt so out of place)[/FONT] [*][FONT="]Another one of our players, who also happens to be my closest friend, likes the idea of role play but is so totally useless at it and nervous about it he makes no real attempt and can find it very hard to get immersed in a campaign in recent months but will get bored quite rapidly if a campaign consists of nothing but combat.[/FONT] [*][FONT="]My brother is a brilliant role player and in all honesty is probably the strongest player out of the three but due to his age (15 9 when we started) throws temper tantrums constantly and can grind the pace of the game to a halt when he doesn’t get his own way which is further highlighting our current reluctance to play. He also is unable to maintain multiple characters without treating them as a singular individual with no separate goals. This can be a huge problem for realism and immersion in such a small group[/FONT] [*][FONT="]Then myself as a DM. I would like to think on my good day I am a great DM and I certainly have no problems putting the work in to bring a campaign together. The problem is I enjoy much more being a PC and developing a character and I find what I’m getting from the sessions is not justifying the work I have to put in to try and meet the tastes of 3 very different individuals.[/FONT] [/LIST] [FONT="]So what I’m really looking for here guys is some advice on what it is I’m doing wrong and how I can re motivate my players. We very much believe that Role play and Immersion / Realism need to be core parts of the game but at this point I’m willing to try anything to get back to a stage where I’m enjoying it again.[/FONT] [FONT="] [/FONT] [FONT="]Thanks in Advance!![/FONT] [/QUOTE]
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