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Dm Seeking Advice on How To Remotivate my self and my Group
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<blockquote data-quote="Janx" data-source="post: 5774589" data-attributes="member: 8835"><p>The important thing is you've been playing for quite a while with your friends. None of you are "old" but there might be maturity level differences.</p><p></p><p>There certainly are varying style preferences.</p><p></p><p>When you do get your mojo back, always make sure you take into account the style preferences. Try to roleplay some, but don't get overly picky with the guy who likes RP but sucks at it. Talk to your brother about how he handles not getting his way outside of the game, but in game, be mindful of things that set him off. The combat guys is almost easiest to please.</p><p></p><p>As for getting your mojo back, I think that's a matter of finding a campaign idea that inspires and motivates you. I sometimes base mine of TV shows like Babylon5 or Lost. Take the initial premise and then shuffle everything so its different.</p><p></p><p>If you guys are happy with a certain ruleset, stick with it. It's cheap, you own it. New rules and settings are just other ways to spice up a gaming group. The core of it is getting together and playing together.</p><p></p><p>You might also look to bring in fresh blood. Propose a campaign YOU want to run, then seek out players. Not everybody from your current group will be interested. That's OK.</p></blockquote><p></p>
[QUOTE="Janx, post: 5774589, member: 8835"] The important thing is you've been playing for quite a while with your friends. None of you are "old" but there might be maturity level differences. There certainly are varying style preferences. When you do get your mojo back, always make sure you take into account the style preferences. Try to roleplay some, but don't get overly picky with the guy who likes RP but sucks at it. Talk to your brother about how he handles not getting his way outside of the game, but in game, be mindful of things that set him off. The combat guys is almost easiest to please. As for getting your mojo back, I think that's a matter of finding a campaign idea that inspires and motivates you. I sometimes base mine of TV shows like Babylon5 or Lost. Take the initial premise and then shuffle everything so its different. If you guys are happy with a certain ruleset, stick with it. It's cheap, you own it. New rules and settings are just other ways to spice up a gaming group. The core of it is getting together and playing together. You might also look to bring in fresh blood. Propose a campaign YOU want to run, then seek out players. Not everybody from your current group will be interested. That's OK. [/QUOTE]
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