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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
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<blockquote data-quote="Theory of Games" data-source="post: 9664203" data-attributes="member: 7042201"><p>When we were kids playing D&D, we were just doing what the modules told us to do <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Also there's a lot of Presentism clouding how we view older games. Look at the popular games - 5e and Shadowdark. They're both super-protective of the PCs. "Death saves"? Really? It's completely unfair to judge old-school DMs by the modern standard because games weren't as soft then as they are now.</p><p></p><p>I'm also defending the DM using DMPCs because usually it was someone who wanted to play but couldn't because no one else would DM. The DM chair's a lonely place when you really didn't want to be there in the first place. IMO if a player takes one for the team and becomes DM, we shouldn't begrudge them their overpowered and obnoxious pet PCs. </p><p></p><p>Finally, how hard is it for a GM to kill off a party anyway? Super-duper easy. They could do it before combat even starts. GMs don't kill PCs. PCs get perished because (1) the player made bad decisions, and (2) the dice rolled against them. And it's funny because when GMs interfere with player agency, it's an unforgivable offense, but when PCs die from players making bad decisions, it's STILL the GM's fault.</p><p></p><p><img src="https://y.yarn.co/67943fae-dc8e-44cb-b17d-3f83138701e8_text.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="400x240" style="" /></p></blockquote><p></p>
[QUOTE="Theory of Games, post: 9664203, member: 7042201"] When we were kids playing D&D, we were just doing what the modules told us to do :p Also there's a lot of Presentism clouding how we view older games. Look at the popular games - 5e and Shadowdark. They're both super-protective of the PCs. "Death saves"? Really? It's completely unfair to judge old-school DMs by the modern standard because games weren't as soft then as they are now. I'm also defending the DM using DMPCs because usually it was someone who wanted to play but couldn't because no one else would DM. The DM chair's a lonely place when you really didn't want to be there in the first place. IMO if a player takes one for the team and becomes DM, we shouldn't begrudge them their overpowered and obnoxious pet PCs. Finally, how hard is it for a GM to kill off a party anyway? Super-duper easy. They could do it before combat even starts. GMs don't kill PCs. PCs get perished because (1) the player made bad decisions, and (2) the dice rolled against them. And it's funny because when GMs interfere with player agency, it's an unforgivable offense, but when PCs die from players making bad decisions, it's STILL the GM's fault. [IMG size="400x240"]https://y.yarn.co/67943fae-dc8e-44cb-b17d-3f83138701e8_text.gif[/IMG] [/QUOTE]
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