Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Story Hour
DM Soanso's Serpent's Skull: (spoilers)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="soanso" data-source="post: 5805315" data-attributes="member: 6684655"><p>If you are reading this, I've done everything correctly. Win!</p><p></p><p>I am DM Soanso of Abcimiximab and peteinmaine's campaign- here's the link to Arendel and Max's journal:</p><p></p><p><a href="http://www.enworld.org/forum/story-hour/300714-arendel-s-serpents-skull-journal-updated-01-20-12-a-6.html" target="_blank">http://www.enworld.org/forum/story-hour/300714-arendel-s-serpents-skull-journal-updated-01-20-12-a-6.html</a></p><p></p><p>Incredibly funny and insightful- and well RP'd by both.</p><p></p><p>My goal is to bring you through the challenges of Paizo's Serpent's Skull as a DM. Or GM, whatever. This is intended for DMs or those thinking of DMing Serpent's Skull. Players are advised to avert their eyes.</p><p></p><p>I am running my first campaign in over a dozen years. I have the graces of both the Paizo AP and a great group of players who always help out the newbie.</p><p></p><p>My goal for this blog is to relay my experiences as a DM new to Pathfinder and rediscovering the fun of tabletop game play. I won't tell DMs how to play this AP, but I'll offer my advice.</p><p></p><p><strong>Scope</strong>: Serpent's Skull is huge and a potentially daunting AP to run. My first advice is that DMs read #37, Souls for Smuggler's Shiv, about a dozen times, front to back.</p><p></p><p>Notice the choices available, the nuances of the set encounters, and above all- know your players! A bunch of strangers? Play it as written, use the NPCs to foster allegiances among them. Seasoned players that run in familiar groups? I kinda hammed the NPCs up a bit, knowing they'd never impact the campaign but did provide cursory boons and side quests. Nevertheless they have and may still reappear along the way.</p><p></p><p>I think the players enjoyed Ishirou's Treasure Map, and that's a mechanic I will totally use in another setting.</p><p></p><p>I'm willing to field any questions regarding this campaign. A bit of a bore to start, but once I get the hang of it, I'd like to create a working template for DMs on Serpent's Skull.</p><p></p><p>My next post(s) will focus on key encounters of the first adventure, Souls for Smuggler's Shiv, me vs book and all else in between. Till next!</p></blockquote><p></p>
[QUOTE="soanso, post: 5805315, member: 6684655"] If you are reading this, I've done everything correctly. Win! I am DM Soanso of Abcimiximab and peteinmaine's campaign- here's the link to Arendel and Max's journal: [URL]http://www.enworld.org/forum/story-hour/300714-arendel-s-serpents-skull-journal-updated-01-20-12-a-6.html[/URL] Incredibly funny and insightful- and well RP'd by both. My goal is to bring you through the challenges of Paizo's Serpent's Skull as a DM. Or GM, whatever. This is intended for DMs or those thinking of DMing Serpent's Skull. Players are advised to avert their eyes. I am running my first campaign in over a dozen years. I have the graces of both the Paizo AP and a great group of players who always help out the newbie. My goal for this blog is to relay my experiences as a DM new to Pathfinder and rediscovering the fun of tabletop game play. I won't tell DMs how to play this AP, but I'll offer my advice. [B]Scope[/B]: Serpent's Skull is huge and a potentially daunting AP to run. My first advice is that DMs read #37, Souls for Smuggler's Shiv, about a dozen times, front to back. Notice the choices available, the nuances of the set encounters, and above all- know your players! A bunch of strangers? Play it as written, use the NPCs to foster allegiances among them. Seasoned players that run in familiar groups? I kinda hammed the NPCs up a bit, knowing they'd never impact the campaign but did provide cursory boons and side quests. Nevertheless they have and may still reappear along the way. I think the players enjoyed Ishirou's Treasure Map, and that's a mechanic I will totally use in another setting. I'm willing to field any questions regarding this campaign. A bit of a bore to start, but once I get the hang of it, I'd like to create a working template for DMs on Serpent's Skull. My next post(s) will focus on key encounters of the first adventure, Souls for Smuggler's Shiv, me vs book and all else in between. Till next! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
DM Soanso's Serpent's Skull: (spoilers)
Top