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Dm Suicide!!!
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<blockquote data-quote="Eraslin" data-source="post: 135137" data-attributes="member: 1153"><p>Hello,</p><p> I pretty much agree with Pielorinho, it's no fun to be punished. I don't claim to know where your game is going, or exactly why the player is sick of her current character. But, I've had players who have genuinely become tired of the character that they're playing (due to the character just not meeting what their initial vision of the character is), and if this is the reason that she wants a character switch then I'd definately let her (NPC the current character); it can be detrimental to the game if you don't.</p><p></p><p> On the other hand, if it is the curses which aren't making it enjoyable, then perhaps ask her to just play one more session with the current character and during that session basically offer her a definate way to get rid of the curse -- a prophet of yadda-yadda comes forth and announces that the waters of the fountain of so-and-so will be imbued with the ability to cure all ills/enchantments/curses on those who bathe in its waters, on the evening of the next full moon, three days hence, and then collapses (for dramatic effect <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). Then you can either come up with a way to directly tell them where the fountain is (a vision, of a bubbling fountain in the forest, had by her character; a ranger, in town for supplies, lets slip that he knows that fountain [whispered to himself, PCs have a chance of overhearing] and can be convinced to show it to the PCs if convinced; etc), or let them investigate it themselves. Basically, give her a way out, and if she still wants a character change then let her; if a definate way out is put in front of her, and she doesn't want it, then she's probably not just sick of the curses...</p><p></p><p>-Eraslin</p></blockquote><p></p>
[QUOTE="Eraslin, post: 135137, member: 1153"] Hello, I pretty much agree with Pielorinho, it's no fun to be punished. I don't claim to know where your game is going, or exactly why the player is sick of her current character. But, I've had players who have genuinely become tired of the character that they're playing (due to the character just not meeting what their initial vision of the character is), and if this is the reason that she wants a character switch then I'd definately let her (NPC the current character); it can be detrimental to the game if you don't. On the other hand, if it is the curses which aren't making it enjoyable, then perhaps ask her to just play one more session with the current character and during that session basically offer her a definate way to get rid of the curse -- a prophet of yadda-yadda comes forth and announces that the waters of the fountain of so-and-so will be imbued with the ability to cure all ills/enchantments/curses on those who bathe in its waters, on the evening of the next full moon, three days hence, and then collapses (for dramatic effect ;) ). Then you can either come up with a way to directly tell them where the fountain is (a vision, of a bubbling fountain in the forest, had by her character; a ranger, in town for supplies, lets slip that he knows that fountain [whispered to himself, PCs have a chance of overhearing] and can be convinced to show it to the PCs if convinced; etc), or let them investigate it themselves. Basically, give her a way out, and if she still wants a character change then let her; if a definate way out is put in front of her, and she doesn't want it, then she's probably not just sick of the curses... -Eraslin [/QUOTE]
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