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<blockquote data-quote="Eben" data-source="post: 135532" data-attributes="member: 1379"><p>I think it's important that a DM never gives the impression that a situation is hopeless, on a meta level that is. You should always try and encourage your player to seek creative solutions.</p><p></p><p>Same here. PC did something stupid in game, now she suffers the consequences. Every NPC she consults in-game might be saying they've never seen anything like it. But on a meta-level the DM should keep encouraging the player to seek solutions to the problem.</p><p></p><p>On the other hand, you might be stuck with a PC you don't like, doesn't fit in the group or has no motivation whatsoever to take part in the campaign (i.e. you might have made a dwarf and end up in a campaign question for the the return of an ancient Elven god. Motiviton might be low in some settings.) In such a case the DM should allow a PC to retire. People split up in real life as well.</p><p></p><p>But in your case, it sounds a bit like bad role-playing to me. But far from me to judge since I don't believe there is a right way of role playing. Try and find the solution that fits your group.</p></blockquote><p></p>
[QUOTE="Eben, post: 135532, member: 1379"] I think it's important that a DM never gives the impression that a situation is hopeless, on a meta level that is. You should always try and encourage your player to seek creative solutions. Same here. PC did something stupid in game, now she suffers the consequences. Every NPC she consults in-game might be saying they've never seen anything like it. But on a meta-level the DM should keep encouraging the player to seek solutions to the problem. On the other hand, you might be stuck with a PC you don't like, doesn't fit in the group or has no motivation whatsoever to take part in the campaign (i.e. you might have made a dwarf and end up in a campaign question for the the return of an ancient Elven god. Motiviton might be low in some settings.) In such a case the DM should allow a PC to retire. People split up in real life as well. But in your case, it sounds a bit like bad role-playing to me. But far from me to judge since I don't believe there is a right way of role playing. Try and find the solution that fits your group. [/QUOTE]
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