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Community
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DM tactics to keep players from losing interest?
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<blockquote data-quote="RYPros53" data-source="post: 5866998" data-attributes="member: 6691950"><p>Wow, great response. Thank you OnlineDM. I will definitely check out your blog. </p><p> </p><p>I'm actually using the new Beta Virtual Tabletop created by Wizards of the Coast, and it's incredible! Very user friendly and the combat runs smoothly as far as keeping track of initiative, rolls, damage, conditions, etc... Also it has a voice chat feature which we make full use of.</p><p> </p><p>As far as my players, I know all of them. Honestly there are only two players troubling me, and I would love to just replace them <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /> but they haven't admitted to being uninterested yet, they've just blamed it on being too busy. I totally understand if they are too busy, but I'd rather replace them with other more experienced players because players with more experience might increase the overall fluidity of the game and make it more enjoyable for the other newbies who ARE showing up each Sunday.</p><p> </p><p>I guess I would feel more comfortable approaching them about dropping the campaign if I had players ready to replace them. But then the question arises, how to make their PCs dissapear?</p><p> </p><p>Also the best session so far was a skill challenge that I ran based in a Manor during a Masquerade Ball. I had each character post their mask that they bought from a curiosities shop to the FB and charged them GP based on how rare/fancy it looked. We had a blast that night. The combat is fun but I find myself trying to get everyone focused on keeping it moving and not joking around so much.</p><p> </p><p>Anyway thanks OnlineDM that was a great response!</p></blockquote><p></p>
[QUOTE="RYPros53, post: 5866998, member: 6691950"] Wow, great response. Thank you OnlineDM. I will definitely check out your blog. I'm actually using the new Beta Virtual Tabletop created by Wizards of the Coast, and it's incredible! Very user friendly and the combat runs smoothly as far as keeping track of initiative, rolls, damage, conditions, etc... Also it has a voice chat feature which we make full use of. As far as my players, I know all of them. Honestly there are only two players troubling me, and I would love to just replace them :devil: but they haven't admitted to being uninterested yet, they've just blamed it on being too busy. I totally understand if they are too busy, but I'd rather replace them with other more experienced players because players with more experience might increase the overall fluidity of the game and make it more enjoyable for the other newbies who ARE showing up each Sunday. I guess I would feel more comfortable approaching them about dropping the campaign if I had players ready to replace them. But then the question arises, how to make their PCs dissapear? Also the best session so far was a skill challenge that I ran based in a Manor during a Masquerade Ball. I had each character post their mask that they bought from a curiosities shop to the FB and charged them GP based on how rare/fancy it looked. We had a blast that night. The combat is fun but I find myself trying to get everyone focused on keeping it moving and not joking around so much. Anyway thanks OnlineDM that was a great response! [/QUOTE]
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DM tactics to keep players from losing interest?
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