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DM to do a _subtle_ railroad? Or alter plot entirely?
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<blockquote data-quote="fba827" data-source="post: 4420375" data-attributes="member: 807"><p>Yeah, my initial gut reaction was #2 (let them continue what they're doing and then recycle what I had to let them deal with the consequences of not catching the other layers).</p><p></p><p>But after thinking about it for a day, I started thinking I would do #3 (take one of the things I did expect them to eventually do, and adjust it so that they'll eventually find it on their way and tie them back to the other stuff going on)</p><p></p><p>If I can find an organic way to do it, then think I will do #3 to tie them back to a few layers but then have #2 for the consequences of a couple other layers.</p><p></p><p>But, if, on here, there was a strong push for #1, or, if I had reason to believe that the players would not be content from a deeper plot (which I don't believe is the case), then I could be convinced of just refocusing everything on what they are doing and stretch that out for 30 levels...</p><p></p><p>I don't like #4 when it's done to me as a player and #5 just leaves a bad taste in my mouth... but they are options none the less.</p><p></p><p></p><p></p><p></p><p>They didn't realize the significance. As an example, in one case, they didn't realize the signifance because I didn't go out of my way to over emphasize it when they stumbled upon it. In another example, one player did say 'something larger must be going on...' but by the next session that single thought was thrown away in favor of one of the other theories they guessed and I didn't want to heavy-hand it by reminding them what one person said as a single sentence among all their other theories. And in the third example, I had an NPC try and give them information in a subtle way (using innuendo since it was a topic no one in public would be saying openly) but the players were still pumped up on paranoia from a previous experience and ended up taking agressive actions to the person that was trying to give them info... so with only half the info they misunderstood his innuendo.</p><p></p><p></p><p>Anyway, thanks for the opinions so far. Other opinions are still welcome (I have a couple weeks before the next session to prep stuff :-D )</p></blockquote><p></p>
[QUOTE="fba827, post: 4420375, member: 807"] Yeah, my initial gut reaction was #2 (let them continue what they're doing and then recycle what I had to let them deal with the consequences of not catching the other layers). But after thinking about it for a day, I started thinking I would do #3 (take one of the things I did expect them to eventually do, and adjust it so that they'll eventually find it on their way and tie them back to the other stuff going on) If I can find an organic way to do it, then think I will do #3 to tie them back to a few layers but then have #2 for the consequences of a couple other layers. But, if, on here, there was a strong push for #1, or, if I had reason to believe that the players would not be content from a deeper plot (which I don't believe is the case), then I could be convinced of just refocusing everything on what they are doing and stretch that out for 30 levels... I don't like #4 when it's done to me as a player and #5 just leaves a bad taste in my mouth... but they are options none the less. They didn't realize the significance. As an example, in one case, they didn't realize the signifance because I didn't go out of my way to over emphasize it when they stumbled upon it. In another example, one player did say 'something larger must be going on...' but by the next session that single thought was thrown away in favor of one of the other theories they guessed and I didn't want to heavy-hand it by reminding them what one person said as a single sentence among all their other theories. And in the third example, I had an NPC try and give them information in a subtle way (using innuendo since it was a topic no one in public would be saying openly) but the players were still pumped up on paranoia from a previous experience and ended up taking agressive actions to the person that was trying to give them info... so with only half the info they misunderstood his innuendo. Anyway, thanks for the opinions so far. Other opinions are still welcome (I have a couple weeks before the next session to prep stuff :-D ) [/QUOTE]
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DM to do a _subtle_ railroad? Or alter plot entirely?
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