dreaded_beast
First Post
In a past thread, I asked how detailed do DM's make their adventures.
In this thread, I get more specific and go to the individual encounters that make up an adventure; in addition I am targetting the "random encounter".
In my opinion, I see 2 extremes of detail in regards to encounters. In published modules, if the encounter deals specifically with the adventure, there is in-depth information on how to run that particular encounter. On the other hand, random encounters in published modules I see, are usually composed of a simple stat block and sometimes 1 sentence describing the purpose of the encounter.
How detailed are your encounters and what works best for you?
In this thread, I get more specific and go to the individual encounters that make up an adventure; in addition I am targetting the "random encounter".
In my opinion, I see 2 extremes of detail in regards to encounters. In published modules, if the encounter deals specifically with the adventure, there is in-depth information on how to run that particular encounter. On the other hand, random encounters in published modules I see, are usually composed of a simple stat block and sometimes 1 sentence describing the purpose of the encounter.
How detailed are your encounters and what works best for you?