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[DM Topic] What is "Lazy DMing"?
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<blockquote data-quote="The Forsaken One" data-source="post: 1486724" data-attributes="member: 799"><p>I've discovered this is my gaming group: The games I run are the only ones that last, and for one reason. I'm the only non Lazy GM. Lazy GM's usually don't have their games last, at least not with some experienced gamers in the party. To make a game last, at least with my group, you need a plot and add some surprises to keep it interesting. Else you'll just be running oneshot after one shot with teh same characters. I know this might be a bit exagerating but still, I think it makes the point I want it to.</p><p></p><p>If you want a lasting game, plot and diversion sooner or later have to make an entrance into the game, one way or the other. My players read every book like 3 times, so in order to keep my game intesting I was forced to create custom dungeons, traps, monsters, unique critters, the works. Else nothing was working on them anymore.</p><p></p><p>The last thing I said is in my experience one of the best tricks to surprise a munchkin powergamer ruleslawyer whatever. If you set them up with custom weapon abilities, traps, weather encouters, monters with unique abilities you'll scare them and they'll won't know what to do. For my group this envigorated the gaming group, the rules lawyers kinda "rediscovered" what it was like to first encounter something, to feel that trill of "what is it gonna do next?" If you are an experienced gamer you know what each written monster does or can do, even though IC you char doesnt know it and you play it well, it doesn't provide that thrill for the player. If you create custom things you will provide that for even the most experienced players. </p><p></p><p>Seeing that on their faces and with music on and stuff and seeing them feel that and having such a thrill of the game like they hadn't had in years was my biggest reward and the one and only reason why I almost always DM.</p><p></p><p>Just a tip <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="The Forsaken One, post: 1486724, member: 799"] I've discovered this is my gaming group: The games I run are the only ones that last, and for one reason. I'm the only non Lazy GM. Lazy GM's usually don't have their games last, at least not with some experienced gamers in the party. To make a game last, at least with my group, you need a plot and add some surprises to keep it interesting. Else you'll just be running oneshot after one shot with teh same characters. I know this might be a bit exagerating but still, I think it makes the point I want it to. If you want a lasting game, plot and diversion sooner or later have to make an entrance into the game, one way or the other. My players read every book like 3 times, so in order to keep my game intesting I was forced to create custom dungeons, traps, monsters, unique critters, the works. Else nothing was working on them anymore. The last thing I said is in my experience one of the best tricks to surprise a munchkin powergamer ruleslawyer whatever. If you set them up with custom weapon abilities, traps, weather encouters, monters with unique abilities you'll scare them and they'll won't know what to do. For my group this envigorated the gaming group, the rules lawyers kinda "rediscovered" what it was like to first encounter something, to feel that trill of "what is it gonna do next?" If you are an experienced gamer you know what each written monster does or can do, even though IC you char doesnt know it and you play it well, it doesn't provide that thrill for the player. If you create custom things you will provide that for even the most experienced players. Seeing that on their faces and with music on and stuff and seeing them feel that and having such a thrill of the game like they hadn't had in years was my biggest reward and the one and only reason why I almost always DM. Just a tip ;) [/QUOTE]
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[DM Topic] What is "Lazy DMing"?
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