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<blockquote data-quote="Lonely Tylenol" data-source="post: 3667709" data-attributes="member: 18549"><p>World Builder/Duelist/Plotmeister</p><p></p><p>Of course, since I've been running published adventures a lot lately, I guess these days I'm mostly just a Duelist.</p><p></p><p>I used to play under a wannabe plotmeister. We wandered around in a world that made no sense, but about which we always had the feeling that we were missing something that would make it make sense. Whenever we tried to take control of a situation, so that we could force it to make sense, things got even weirder in response. The only thing we could reliably do was to create null-life zones all over the planes by exploding kegs of demonic black powder. This, however, seemed to hasten the coming of the end of the multiverse, but by the end of the campaign we were starting to wish it would just get it over with.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 3667709, member: 18549"] World Builder/Duelist/Plotmeister Of course, since I've been running published adventures a lot lately, I guess these days I'm mostly just a Duelist. I used to play under a wannabe plotmeister. We wandered around in a world that made no sense, but about which we always had the feeling that we were missing something that would make it make sense. Whenever we tried to take control of a situation, so that we could force it to make sense, things got even weirder in response. The only thing we could reliably do was to create null-life zones all over the planes by exploding kegs of demonic black powder. This, however, seemed to hasten the coming of the end of the multiverse, but by the end of the campaign we were starting to wish it would just get it over with. [/QUOTE]
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