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<blockquote data-quote="Hussar" data-source="post: 4972777" data-attributes="member: 22779"><p>But, there is a huge difference in approach between CoC and D&D though. In D&D, you are EXPECTED to kill the monsters. You are rewarded for killing them. Most of the character abilities, almost all the rules and certainly the basic assumption is that monsters in the Monster Manual are there to be killed.</p><p></p><p>This is certainly not true in CoC.</p><p></p><p>Jacking up the lethality of the game runs counter to what the game is about. If the game is about killing stuff, then, well, you should be killing stuff, not getting killed two or three times per session.</p><p></p><p>Now, I do believe in killing PC's. I roll 100% in the open, so, if the dice gods declare you dead, you're pushing daisies. Nor will I save PC's from player stupidity. I might give some warnings or a "Are you SURE you want to do that?" but, if the player absolutely wants to stick his head in the green demon mouth, well... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Honestly, I'm a bit in the middle. I have no real issues with whacking PC's or getting whacked. But, the level draining thing I loathed and always did. Particularly in 2e where gaining levels was SLOW. It just seemed to negate everything you did in the past several sessions.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4972777, member: 22779"] But, there is a huge difference in approach between CoC and D&D though. In D&D, you are EXPECTED to kill the monsters. You are rewarded for killing them. Most of the character abilities, almost all the rules and certainly the basic assumption is that monsters in the Monster Manual are there to be killed. This is certainly not true in CoC. Jacking up the lethality of the game runs counter to what the game is about. If the game is about killing stuff, then, well, you should be killing stuff, not getting killed two or three times per session. Now, I do believe in killing PC's. I roll 100% in the open, so, if the dice gods declare you dead, you're pushing daisies. Nor will I save PC's from player stupidity. I might give some warnings or a "Are you SURE you want to do that?" but, if the player absolutely wants to stick his head in the green demon mouth, well... :p Honestly, I'm a bit in the middle. I have no real issues with whacking PC's or getting whacked. But, the level draining thing I loathed and always did. Particularly in 2e where gaining levels was SLOW. It just seemed to negate everything you did in the past several sessions. [/QUOTE]
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